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Phantasy
Star Portable 2
Score: 6.0 / 10
Sometimes, a game that was originally met
with lukewarm reception can find new appreciation in another console;
such is the case with Phantasy Star Universe, which began as a PS2/PC
successor to the cult classic MMO Phantasy Star Online. The sequel
failed to live up to expectations, and was shunned by fans and critics
alike. Fortunately, we all know Sega isn’t one to stop making shoddy
spin-offs just because everyone hates them (just ask a certain blue
hedgehog), so one portable rebranding later, and the series found a new
home on the PSP under the name Phantasy Star Portable.
Fixing many of the problems of Universe, Portable was met with a much
warmer reception, so it was only natural that another game was made. But
even as a clear improvement to Phantasy Star Universe, does Portable
feel as fresh the second
As an online-centric spin-off, Portable 2 features a story mode where
players create their own original protagonist. Whether male or female,
human or alien (or any of the other sci-fi races, including the Avatar-esque
Beastmen and Gundam-esque CASTs), your custom character serves no
purpose in the story beyond aesthetic design. While rescuing a young
girl
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named Emilia, your character is hired by a
mercenary group called Little Wing. Your admission into the group is
really a pretense to undertake various missions across different worlds,
with specific Story Missions that advance the plot forward (spoiler
alert: the entire universe is at stake).
For those who haven’t played any of the Phantasy Star Online games (or
for those who played the original four singleplayer titles, moment of
silence there), two words can summarize them nicely: Dungeon Crawler.
While the process of traversing open areas, defeating hordes of enemies
and obtaining all the loot your character can carry is common enough for
PC games these days, PSO was one of the few titles to popularize the
genre, and Portable 2 delivers more of the same but with more content
than you thought a PSP could handle; various armor sets, rare weapons,
and AI companions are available for you warriors looking to bring on the
pwn, but for the Otaku type who loves to dress up their shapely female
aliens in sexy attire, hairstyles, and kawaii furnishings for your
personal room, the game has you covered as well.
As with many PSP titles, however, the biggest flaws found in this game
all revolve around the fact that it’s a PSP title; dungeon trekking
tends to take a big longer than your average bus ride to school (or
lunch break for you older office workers), and without a quick save
feature (or even a chance to pause the game), you’re forced to flick the
power switch on your PSP to go to sleep while hoping it doesn’t power
off instead. The camera can also be a chore to navigate and hardly ever
tracks the enemy you’re locked on to; speaking of enemies, the game’s
difficulty is quite inconsistent as well, with moments where you can
easily mow down armies of adversaries in your sleep, but come across an
exceedingly difficult boss with loads of HP. And in typical
dungeon-crawling tradition, once you’re knocked out, you’re forced to
start over from the beginning of the dungeon (a checkpoint feature
allows you to take on the boss again if you’ve made it that far, but at
the cost of a smaller reward).
Simply put, if you’re not a fan of the genre, than Phantasy Star
Portable 2 isn’t for you. If you have been a fan for this long, then the
good news is that there’s more missions and loot for you to spend the
next few weeks collecting, as well as a fully online multiplayer that’s
both functional as well as free. Whether you’ll find an audience of
fellow PSP players connected at the same time, however, is almost as
uncertain as the universe itself.