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Battle of the BandsScore: 6.0 / 10
The vertically scrolling "notes" – from bottom to top – indicate which way you should be waving the Wii Remote when they cross the "beat line," everything from big swiggles to left and right with the occasional jab toward the screen. Hitting the note squarely results in better point results. It's not just enough to score a lot of points though; you have to see to it that your opponent can't rack up points at the same time. This is done by hitting icons as they roll across the beat |
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line that will have some kind of adverse affect on your opponent, like flipping the beats so they have to perform the opposite action that is called for. While this constant chipping at each other is done throughout the match, there are specific sections where the main goal is launching green skulls at your opponent then blocking (with a press of the B-button) any return fire.
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Like many music/rhythm games playing against the AI opponents Battle of the Bands pales in comparison to a human opponent. For starters, it's more fun because there's instant, and very real, feedback. For my money, Planet Moon is what I'd call a quirky developer. Previous titles include Giants: Citizen Kabuto, Armed & Dangerous, and Infected and the quirkiness here is that each of the 30 songs (all covers) come in five different genres. This means that during the ebb and flow of a battle, the song will switch between whichever band is dominating. The novelty of it might wear thin for some but hearing the country version of Cypress Hills' Insane in the Membrane... that never seems to get old. And you don't have to unlock those songs to hear them. Players can flip to the Extras section and listen to each of the songs, in each of the genres and switch them on the fly. The
main problem with If
the Wii is what you bring out for parties,
- D.D. Nunavut (June 10, 2008)
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