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Dragon Ball Z Budokai Tenkaichi 2Score: 6.0 / 10
For
those unfamiliar with the Dragon Ball Z – properly pronounced
“zed” in
Or at least the re-living the cartoon in an interactive way. The one gripe with this approach is that you can successfully win a battle but the cutscene will show that you lost because that’s what happened in the series. There’s no tampering with the set plotline of the show. Dragon Ball Z Budokai Tenkaichi 2 is awesome in respect to capturing the feeling of a cartoon. I described Zatch Bell! Mamodo Fury the same way. “It feels like you’re playing one of those whacked out Japanese cartoons with a cel-shaded sensibility.” Budokai Tenkaichi 2 does just that. And having the voice talent from the TV show lend their talents to the game gives Budokai Tenkaichi 2 a high level of fan service. Kudos to the developer for this. But even diehard fans will have a hard time with the overall controls. With a combination of button presses and movement of the Wiimote and nunchuk, |
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there’s been a real effort in mimicking the special moves of the characters, like throwing a fire ball by pulling the controllers back then thrusting them forward. It’s definitely not easy to learn the Wii controls – most fighting fans will likely opt for the Classic Controller or Wavebird. Dragon Ball Z Budokai Tenkaichi 2 is a hyperactive game – things happen real fast – and it took me a |
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long, long time to get comfortable with the controls, and once I plugged in my Wavebird, I didn’t want to go back to the Wii controls. (Once the Wavebird receiver is plugged in, the game defaults to that control scheme.) The fighting actually isn’t that deep – no matter how stylized it is. Hammering on buttons nets a positive outcome just as often as a more measured approach but only the more methodical players will be able to pull off some of the more complicated moves, like driving your opponent through a mountain. Not helping the overall control is the general camera angle for most fights. Rather than a more traditional side view, Budokai Tenkaichi 2 opts for putting the action at a somewhat more dramatic angle. At times, this angle makes it difficult to see your opponent. This doesn’t happen in split-screen two-player matches. That’s right, a fighting game that utilizes a split-screen. It’s decidedly off-putting and I could just never get used to it.
Those issues aside, Budokai Tenkaichi 2 is packed with lots of different play modes like Training and Tournament, and the option to really customize your character of choice. This character can then be converted to a “password” and passed to a friend. Really, Spike has done a great job making a game for Dragon Ball Z fans – possibly the ultimate Dragon Ball Z game, with loads of extras and 120 playable characters – but its shallow fighting engine, extremely difficult Wii controls, and mediocre camera positioning will bar all but the most diehard fans of the series. - D.D. Nunavut (March 1, 2007)
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