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James Bond 007: GoldenEyeScore: 9.0 / 10
Throughout gaming history, it is easy to
point out what titles either revolutionized or completely created whole
new genres. The console first-person shooter, particularly when
discussing multiplayer, owes it all to one amazing title: GoldenEye,
released on the Nintendo 64 way back in 1995, spawning multiplayer FPS
gaming that has evolved from single-console to online with today’s
billion-dollar juggernaut franchise, Call of Duty. Even more remarkable
is that GoldenEye overcame the usual movie-license videogame awfulness
to reach legendary gaming status. |
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with the original). That is, until now,
with the reimagining of the original Rare GoldenEye released for the Wii:
GoldenEye 007. It isn’t simply a remake of the first GoldenEye, either,
being more of a upgraded and extended “director’s cut” taking much of
the single-player adventure and adding and extenuating it with larger
levels inspired by the N64 version, and bringing the renowned
multiplayer to a whole new level of excellence. |
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Visually, the new GoldenEye isn’t much better than the original. Yes, it
looks “better” than it did way back in 1995, but the graphically
challenged, underpowered Wii visual abilities (in comparison to the Xbox
360 and PS3) still leave a generally unattractive visual style.
Apparently, all the money the developers and publisher shelled out for
the movie-licensing fee was skimmed off the graphical budget. And they
make sure they get their money’s worth, as cut-scenes are unable to be
skipped. Yes, gamers must watch GoldenEye 007, whether they want to or
not, instead of simply just playing it. All kidding aside, it wasn’t
upgraded visuals that the developers of GoldenEye 007 were concerned
with; it was capturing and exceeding the exceptional multiplayer of
1995’s GoldenEye. And developer Eurocom Entertainment Software has done
just that.
Thankfully, all that Bond multiplayer bliss
has been totally captured and re-released to the Wii FPS masses in the
new GoldenEye. Multiplayer can be old-school (split-screen, single
console) or online. Games can be modified in a multitude of ways, from
the amount of lives to other crazy choices such as invisibility (needs
to be unlocked) or Hot Shot mode, where only headshots count as kills.
Tons of game modes, too, including the one-shot Golden Gun mode, where
gamers get five points for golden gun (one-shot) kills versus one point
for all other weapon kills. There’s now a XP system that gamers can use
to unlock features and achievements, as well as great maps for up to
eight players. One minor issue is that the targeting seems a bit too
loose, taking some time to get adjusted to in order to shoot and kill
effectively in both single and multiplayer. (February 28, 2011)
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