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Platform

Wii

 

Genre

Shooter

 

Publisher

Electronic Arts

 

Developer

EA Los Angeles

 

ESRB

T (Teen)

 

Released

March 2007

 

 

- Parachuting and tossing grenades is a real highlight

- Soundtrack is as stirring as ever

 

 

- Controls that are only half right (most of the time)

- Even Wii games can look better than this

 

 

Review: Call of Duty 3 (360)

Review: Medal of Honor: European Assault (PS2)

Review: Red Steel (Wii)

 

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Medal of Honor: Vanguard

Score: 5.0 / 10

 

I’ll admit that it’s cool to throw a hand grenade by mimicking the motion, and yes, it’s feels neat to pretend you’re holding the strands of parachute while drifting to earth and controlling it with the Wiimote and Nunchuk, but these options are few and far, far between.

 

medal of honor vanguard          medal of honor vanguard

 

Medal of Honor: Vanguard sticks with the first US Airborne Division, beginning the game as you’re sucked out the tail end of a plummeting airplane.  The game should feel instantly familiar to fans of the series, at least when it comes to the locales and general WWII first-person shooter game scenarios, like clearing out buildings, navigating ways around roadblocks, and repelling counter-attacks, as a

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rousing soundtrack goads you on, squadmates shout obvious things, and bullets whiz around you.  That predictability is not the worst of Vanguard’s failings though.

 

The Wii controls are simply abysmal at the worst of times and merely “okay” at the best of times.  The Nunchuk controls your “body” movement.  The analog stick moves you around the environment; with a 

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flick of the wrist to the left you do and about face; flick it inward and you reload; flick it up, you jump; you can also make him kneel and go prone with a flick of the wrist.  All this equals a big flicking mess.  I can count on one hand the number of times I properly reloaded with a flick of the wrist.  Any time I flicked, even with proper due care and attention, I wound up turning on my heels.  After a few frustrating minutes – even after a demonstration – I simply stuck to reaching over and pressing the “1” button on the Wiimote to reload.  The aiming controls fair much better in the overall scheme of things, but even that could have used some work.

 

medal of honor vanguard          medal of honor vanguard

 

Though it’s trite to break reviews down this way, the graphics are crummy.  Yes, none of use expect the Wii to eclipse the 360 or PS3 when it comes to graphics but the Wii must be capable of more than this.  With the settings at 480p the graphics look nowhere near what’s displayed on the box or in comparison to the Playstation 2 version; Vanguard looks about as appealing as a slightly upgraded GoldenEye (the original N64 version).  Okay, so that's an exaggeration but it doesn't look like you think it should.

 

The Wii is in desperate need of a “AAA” shooter – the Wiimote practically dictates that shooters should be well represented on the system but so far we’ve had Red Steel (which not everyone hated) and Medal of Honor: Vanguard since the Wii’s release more than four months ago.  That’s a poor showing and EA could have stepped it up here to show what the hardware is capable of but instead we get a run of the mill shooter with only so-so controls.  Looks like we’ll be waiting for Metroid Prime 3 to see if the Wii can deliver a shooter.

 

- Omni

(April 18, 2007)

 

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