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Skate ItScore: 7.5 / 10
If your city was attacked by UFOs, what would you do? In EA’s latest skateboard adventure, Skate It, tsunamis and monster attacks leave San Venalona a desolate landscape landscape when a mysterious skater appears out of nowhere and steps in to turn this abandoned city into a skater’s paradise. Fair enough; it’s what I’m planning to do if that big earthquake ever hits Vancouver. Starting in a small elementary school parking lot, soon enough, you’ll find yourself going from France to China opening up new parks trying to make the cover of the next Thrasher magazine.
With giant skate parks and a few cities to choose from, Skate It offers a lot of options where to go and more importantly a lot of variety in the terrain. Some parks are great for grinds, others for massive air; giant jumps, endless rails and even loop-de-loops can be found throughout the game. Although the disasters only |
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occurred in San Venalona, the entire world
has cleared out for you to use. Statues in London and rails in Paris,
everything and anything are yours for the taking. And since unlocking
each area is fairly simple, it won’t be long until the world is your
skate park. |
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applying extra pressure to one part of the board. Unfortunately without
a great deal of practice simply keeping your line is a difficult feat
and when you flick up on the controls, you never know what trick you’re
going to get. It makes hitting target challenge rails difficult and
planning what to do when you hit them near impossible. Also, hitting the
wall requires you to turn completely around rather than simply move your
neck, resulting in a whole body swerve for at least five seconds every
time you find yourself off track. Although I got better with practice,
after a few hours of using the board my heels hurt and I became worried
about the strange crackling sound the board made after an especially
hard kickflip.
The best part about Skate It may be that if
ever you don’t like a section of the level, you can simply change it.
When skating certain areas of San Venalona, ‘My Spot’ controls open up
and you’re not only able to move around objects, but add new obstacles
that you’ve unlocked along the way. It’s possible to spend a lot of time
moving tables and rails around to set up the ultimate trick line, adding
a lot of replay to the game. Personally, after hitting the same table in
the middle of nowhere four times while trying the same trick sequence, I
found it especially therapeutic to delete it from existence. The best
part is that all these changes can be made on the fly during career mode
with few menus to deal with. It’s not necessary to exit the game if you
simply want to move back a rail to make a jump easier.
- Karol Kudyba (December 17, 2008)
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