![]() |
|
|
PC | DS | Wii | PlayStation 2 | PlayStation 3 | PSP | Xbox 360 | Retired: GBA | GameCube | Xbox |
|
|
News | Reviews | Previews | Features | Classics | Goodies | Anime | Forums |
|
|
|
So, we finally made a Twitter thingy. You can follow it here. |
|
|
|
|
Burnout ParadiseScore: 9.0 / 10
Now, this is paradise. What already was the best extreme racing game around has undergone a massive overhaul under the hood in Burnout Paradise. Expanding on the already winning “burn, baby, burn” racing formula with tons of spectacular vehicle violence, a much more open and huge roadway environment to tear up, shiny new graphics, a ridiculous amount of challenges and races, and improved online play, Burnout Paradise is a heavenly dream come true for extreme mayhem racing aficionados.
These events aren’t just mere scorching speed races, which are ridiculously fast 60-frames-per-second velocity thrill rides. There are also smash ’em up, mash ’em up events that have come to define the Burnout franchise: Road Range, |
Advertisement
|
|||||||||||||||||||||||||
|
where gamers must thrash other drivers with
vicious vehicular takedowns; and Marked Man, which turns the tables on
the gamer – every other car has the gamer’s car in its sights,
intent to wreck and ravage it before it reaches the finish line.
There’ also a |
Advertisement
|
||||||||||||||||||||||||||
|
specific route through So, the trademark slamming and twisting of metal is again in Burnout, but there’s a change to another signature Burnout mode: the crash mode. In previous games, the crash mode was one of the game’s best features. Gamers picked an intersection, and by ramming their car into the traffic flow, attempt to start the most spectacular, points-generating collision involving as many cars as possible. Crash mode was the most enjoyable guilty pleasure one could find in a “racing” game.
But in Burnout Paradise, the crash mode has been transformed into the still fun, but less enjoyable Showtime. Yes, cars still are crashing, but instead of whacking into the traffic and watching the destruction take place, in Showtime (which can be activated simply by hitting the left and right top controller buttons at the same time), gamers must use the boost button to “bounce” their cars into traffic, with each vehicle having a dollar amount posted above it. As long as a gamer has boost left, they can continue to ricochet their car into as much traffic as possible. The best bet is to find either tunnel or city intersections to rack up the points. Showtime is still a good crash mode, but it somehow isn’t as exhilarating as previous Burnout crash modes. Online
gameplay via Xbox Live is much better than previous Burnout titles.
Getting online requires only a simple flick of the D-pad to launch. The
setup is much easier to navigate through, with numerous customization
options at a gamer’s disposal. Gamers can even buddy up with fellow
online drivers to take on one of Despite a somewhat-less-satisfying replacement for previous crash modes, fans of the franchise will find this Burnout to be their idea of paradise, with red-hot racing in a large environment that provides plenty of asphalt-burning events to keep gamers putting the pedal to the metal for mile after scorching mile. - Lee Cieniawa (February 18, 2008)
|
|||||||||||||||||||||||||||
|
Affiliates: - BDGamers - - CnC Den - - CivFanatics- - Creative Uncut - - Darkstation - - DarkZero - Devil May Cry - Dreamstation.cc - - Fable 2 - - GameZone - - Mario-Kart.net - - PS2 Fantasy - - PS3 - -TalkXbox - - Zelda Dungeon - |
|
All articles ©2000 - 2008 The Armchair Empire. All game and anime imagery is the property of their respective owners. |