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Dead Rising 2: Case ZeroScore: 8.5 /10
If Dead Rising 2: Case Zero does only thing
it will be that it gets other game publishers on the band wagon when it
comes to the way downloadable content is developed because there's more
"game" here than a simple demo, even though the function is much the
same. |
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"demo" sells it short. It's a stand-alone
title with a story, a variety of optional goals, tons and tons of
zombie-killing, and offers a sandbox to play in. This isn't a simple
self-contained chunk of the full game; Case 0 is its own thing and for
$5 there's quite a bit of game to wade through. |
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place just inside the quarantine zone surrounding Las Vegas. That means
one thing: zombies, and lots of them. After his truck is stolen, Chuck's
only chance of escape is to assemble a motorcycle and leave town before
the military arrives. That's the main goal, but Case 0 presents has many
completely optional objectives to undertake and many of them can be
screwed up royally. Escorting a group of Survivors to the safe room? If
they die, that's okay. You just won't get the "Prestige Points"
associated with successfully getting them there. Forget to inject your
daughter with the anti-zombie drug Zombrex? No worries, except for the
fact she's a zombie now and you'll leave town with an
emotionally-wrecked Chuck. The upshot is that there's more to do than
just kill zombies.
(September 16, 2010)
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