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Xbox 360






Disney Interactive






T (Teen)



May 2007



- Impressive visuals

- Multiple characters can be played from the movie

- Easy Achievement Points



- Monotonous Combat

- Boss battles drag on

- Predictable AI

- Lacklustre story



Review: Pirates of the Caribbean (XB)

Review: Pirates of the Caribbean: Dead Man's Chest (DS)

Review: Pirates: The Legend of Black Kat (XB)



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Pirates of the Caribbean: At World's End

Score: 5.5 / 10


With this summer full of blockbuster movies it’s not surprising we’re seeing a large number of movie-inspired games hitting store shelves. Spider-Man 3, Fantastic Four, Transformers, Harry Potter, and Pirates of the Caribbean : At World’s End, litter the shelves.


at world's end          at world's end


Pirates of the Caribbean : At World’s End chronicles the events of the second and third films in the Pirates trilogy. Throughout the entire game you’ll take on the role of numerous characters from the films including Jack Sparrow, Will and Elizabeth.


The single player game sees you sword slash and fist fight with enemies while running and jumping and seeking hidden prizes (i.e. treasure chests) throughout




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each of the game’s levels.


The enemies you’ll fight throughout the game vary from pirates to marines. While the enemies vary, the way they battle against you doesn’t vary much at all. Enemies gang up around you and you must kill them before they can strike you first.


There are times where hordes of enemies will


keep attacking you until you until you kill the enemy’s commander, which typically requires a finishing move. In the top left of the screen a bar fills with red as you kill more and more enemies while simultaneously holding the A and X button. Once you fill the bar enough you can then using finishing moves.


Most of the game sees you play as Captain Jack Sparrow. Jack does have one ability that makes his combat a little more interesting than Elizabeth’s or Will’s. Captain Jack can perform Jackanisms that are earned by collecting shrunken heads and killing enemies, which then allow him to kill all the enemies around him and collect their souls.


In certain scenes of the game you’ll fight alongside friendly characters and you can dynamically switch between each of the characters using the D-pad. It’s a good idea to stay close to your friendly characters since you can perform special moves together. The only problem with some of these scenes is that your friendly characters are completely useless on their own and if any of them die you have to restart from the last checkpoint.


at world's end          at world's end


Most of the game’s levels see you fight a boss where the combat is handled much differently than the action leading up to the encounter. All of the bosses are fought using the left joystick. You simply push the joystick in the direction you want to attack and while defending yourself you push the joystick in the direction of the oncoming attack.


During these boss battles three icons appear on the screen, one in the upper, middle and lower portion of the character’s body. Before a boss attacks you, one of the circles turns white indicating where the attack is coming from. If you successfully repel the enemy’s attack then the circle turns green. If you don’t, the circle turns red. The bosses always follow a set attack pattern. When battling bosses it becomes a matter of memorizing their patterns and defending against them. Sometimes the boss battles have a problem of dragging on. There are times when you defeat a boss only to have a brief cut scene follow after which you’ll be forced to fight the boss yet again.


The single player story will take you about five to seven hours to play through.

A lot of the game’s hidden treasures are merely there for unlocking bonus materials and getting Achievement Points. At the end of the day the bonus material really isn’t worth the trouble, but the Achievements are fairly simple to get.


At World’s End also features some two-player co-op play on a single console. You can also duel with a friend or team up in a cooperative style mode and kill hordes of enemies. It gives the game some extra feet, but the repetitive and poor combat mechanics don’t make the multiplayer very appealing.


Pirates of the Caribbean : At World’s End keeps the cycle of poor movie to game transitions going. While it maybe a visually impressive game, that doesn’t make up for the lack of depth in the gameplay and uninteresting story.


- Siddharth Masand

(August 3, 2007)


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