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Power Gig: Rise of the SixStringScore: 4.5 / 10
When a packed-in controller, in this case a
plastic six-string guitar, actually gets in the way of me enjoying a
game I know that something, somewhere went off the rails. |
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change to the overall game. And actually
might have been preferable since I managed to cut one of my fingers and
create some ugly calluses on my left hand in my attempt to plow under
the insipid story mode to unlock more of the great set list. |
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I'll hit the right notes at the right time and creates more stress than relaxation. Other music games I've played, like Guitar Hero, have impressed me in the way it can get really difficult but still allow zen moments when I hit the "zone," hear only the music and react more on impulse than anything else. Rise of the SixString has none of that. I felt constantly on edge.
(December 3, 2010)
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