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Rockstar Games Presents Table Tennis
Score: 6.5 / 10
Rockstar
Games Present Table Tennis. Say that out loud and ponder it a bit.
Rockstar is the company responsible for publishing the likes of Max
Payne, State of Emergency, and Grand Theft Auto - their name is
synonymous with edgy, violent material, and they’ve made a ping pong
game? It almost seems like penance for all of the bad karma they’ve
built up. The surprising part is that it’s actually not too bad.
Ping
Pong isn’t exactly the most glamorous of sports - most Americans are
probably only aware that a professional circuit exists through Forrest
Gump - but Table Tennis seeks to emulate the thrill of batting a tiny
ball back and forth. It plays much like a junior version of...well,
tennis. Two players enter a dimly lit room, with a single large
spotlight centered on the playing field, and only one leaves victorious.
The left analog stick controls your character, as well as the aim of
your shots. If you pay attention to the vibration on the controller, it
will indicate whether a shot is going to go out of bound. You can either
use the right analog stick or the face buttons to execute one of four
types of hits - topspin, backspin, left spin, and right spin.
As it flies across the court, the ball leaves faint color trails,
which correspond to what kind of hit is most suitable for returning. The
strength of your hits is controlled by hammering away at the buttons,
and you can combine types of shots by pressing two buttons at the same
time. There’s also a focus meter that builds up over time, that allows
you to take power shots by holding down the right bumper. Holding down
the left button will execute soft shots that aim low. Certain moves or
close calls which are executed with slow motion close-ups, which tends
to ruin the pacing but amp up the drama.
And that’s pretty much the gist of it. The controls are easy enough that you can essentially just run back and forth and keep wailing on a single button, but tactics like these won’t work against some of the more difficult AI opponents, who can get pretty brutal on Hard difficulty. If you’re sick of CPU opponents, there’s full online play as well.
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Despite all of the subtle ways you can control the ball, Table Tennis still feels simplistic but pretty fun. Once the rally hits over ten shots, the techno music pumps, and a counter in the corner slowly builds up until one of the players screws up. Moments like these are table tennis at it’s most intense, especially when it’s amplified by some impressive sound effects and the cheering and/or taunting voices from the crowd.
At the beginning, there are four players to select, each hailing from different countries. As you progress, you unlock several more characters, along with different outfits for them. This isn’t exactly Dead or Alive |
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Xtreme
Beach Volleyball, so the uniforms are all pretty conservative and not
really a great incentive to keep playing. There are a whole lot of
achievements, although the game really makes you work for some of them -
trying to beat some of the tournaments in a short time limit is pretty
challenging. At a distance, the character models look astounding,
especially in a motion, although they begin to lose a bit of luster when
viewed up close. Most impressive is the realistic clothes animation,
especially when the characters jump or move around quickly. The amount
of effort put into little details like this is pretty substantial. Since
it’s a simple game, it’s not meant to look overly spectacular, and
it’s not exactly “next-gen” but the graphics designers at Rockstar
San Diego have pulled off a decent effort. The courts look crisp (even
if they’re basically all the same), and the action keeps up at a
smooth frame rate almost all of the time.
While
Table Tennis is undoubtedly a solid game, it ultimately lacks depth or
staying power. Even though there are lots of buttons to press and
indicators to watch or feel for, ultimately, you’re just hitting the
ball in slightly different ways. There’s really only bare bones
exhibition and tournament modes. Once you’ve played through the brief
tutorial, you’ve essentially seen everything there is to see. Some
kind of mode to customize your player, or a basic career option,
would’ve gone a long ways to adding something else to work for.
But
then again, it’s a pretty simplistic sport, so it’s hard to fault
it’s shallowness. The problem lies not with the actual game, but with
the cost. Rockstar is asking $40US for Table Tennis, which is budget by
Xbox 360 standards but not compared to everything else. As a $20 game,
this would be a great party game, but there’s not nearly enough meat
to justify the cost. As it stands, it’s a casual game at a serious
price point.
Still, if the idea of a well-made, fast paced ping pong game excites you - and you don’t have regular access to a real ping pong table - this is about the best around. Once it drops in price a bit, go ahead and add another point or two to the score, because it’s really a victim of poor pricing than poor gameplay.
- Kurt Kalata (June 6, 2006)
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