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Warhammer 40,000:Space MarineScore: 8.5 / 10
I know I'm getting old by the fact I don't
skip cutscenes anymore. Were they always this crazy? |
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powerful element in a case that a lone
Space Marine (really, an Ultramarine) wears on his hip like some kind of
apocalyptic cell phone. This would be a great plan if the Ultramarine,
Titus, flew to safety rather than fling himself into hordes of Orks. |
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capacity is diminishing, so it's not like
it was a turn off. In fact, I thought the cutscenes really helped put
some meat on the bones of my knowledge of Warhammer 40K.
There's one weapon that's not really a
weapon. The jet pack Titus acquires a few times through the course of
the game not only provides extra mobility, it can turn Titus into a
Ultramarine Meteor that explodes lesser enemies and knocks everything
else into the air. After jumping into the air, a crosshair paints on the
ground to mark Titus's landing point and from there it's reminiscent of
the Incredible Hulk's ground pound. If Relic doesn't have plans to
release an extra jet pack, crash mode, bowling mash-up for high scores,
they should get those plans moving along. I would play that over and
over again. In fact, the only parts of the story I replayed were levels
I had access to the jetpack.
(September 14, 2011)
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