Virtua
Fighter 4 is probably one of the best fighting games ever created – at
least according to the included GamePro review, since I’ve never
played it.That doesn’t
make me unqualified to review the Akira Yuki action figure though.When you think about it, what would make me unqualified?While you ponder that – making snide comments as you go –
I’ll take a look at the figure…
Installed
on the base, Akira is about 7 ½” tall.On the base, he’s entirely solid but lacks radically different
poses.He does possess
decent articulation – ball-jointed shoulders, hinged knees, seam
joints at the calves, neck, wrists, and waist – but the sculpt limits
the positions he can be put in.His
right foot is bent at an awkward position, at least if you want
different poses.His arms
suffer a bit from this as well.Since
his arms are sculpted in that “ready to punch your teeth out” way,
radically different poses aren’t possible – a joint at the elbow
would have given him more mobility.As a strict display piece, Akira ranks high, especially installed
on the base.Some
collectors will balk at the overtly present articulation points though
– they aren’t hidden by any stretch of the imagination.
He
doesn’t seem to have much “texture” but the likeness is pretty
good.One minor note with
paint job though.The ends
of his belt are missing the symbols and markings that can be seen on
just about every high-res image I’ve seen of Akira.
Another
factor to consider is the big base he comes packed with, which is about
7” by 4”.If your toy
shelf is packed some major rearranging will be required.
Playability
is marred by a few different factors.The first is probably the ease at which his clothes can be split.Under a bit of rough play I managed to split the seam on his
right shoulder.With fabric
clothes, stitching a tear is easy.But since you have to deal with rubbery plastic the repair job
can be agonizing.The ends of his belts and his headband can be ripped off
quite easily and by the time you notice they’re gone repairing them
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won’t be an option.Another
problem is the knees.Under
continued play they got extremely loose, which makes freestanding Akira
an impossibility. (This problem becomes moot when on the base.)Overall,
he’s pretty tough, except for his wrists.The hands are pretty easy to pop out, creating a choking
hazard as well as frustration as you grope under the couch in a vain
effort to find an errant hand. (The answer of course is glue!)And Akira will be played with – he is a martial arts figure,
after all.
Joyride’s
new to the action figure game – this is only the 2nd
Series.They can learn from
their mistakes and any shortcomings and improve upon future endeavors.However, they’re off to a good start and Akira Yuki’s a good
example, even with the downsides.A good display piece – especially for Virtua Fighter 4 fans
– but not a great play toy.