If
you ever needed an example of McFarlane’s “everything’s a
statue” phase, Domina would be it.Originally released with the rest of the crew from Spawn 20, this
iteration has been only cosmetically altered – the changes are skin
deep.
The
original sported light colors (gold, white, etc.) but this version is
all about earth tones.The
metallic aqua green is especially a highlight.The black and gold make for a nice combo, too.If you’ve got the original, you can setup a cool ying-yang duel
diorama.And that’s about
the only thing that has changed.
The
articulation and poseability is uniformly awful.This is thanks to the great sculpt.(Yet another ying-yang paradigm.)In truth, the sculpt is fantastic.This has always been the trade-off with detailed action figures
– or so we thought back with Spawn 20.Now McFarlane’s cramming oodles of articulation and poseability
into figures about the same size as Domina.This is essentially my gripe with the entire Spawn Reborn series.If they’re going
to be re-released why not take the opportunity and run with it?Implement different articulation, make it more stable, etc.(But that’s just me.)
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Domina
is still unstable.It’s
barely balanced at the best of times.Standing her without some kind of support or leaning her
against something is not recommended.
Playabilty?No.Although the
short dagger and sword fit very well alternatively in her right hand and
belt, that’s as far as the playability goes.Everything else is bad news for those that live in constant fear
of breaking their action figures.Domina’s
belt, loincloth, “headband” and rubber ribbon accessories are easily
torn off.Her joints are
very susceptible to breakage.Domina’s one of those figures that you do not play with.She’s for “display purposes only.”
Domina’s
not playable but that doesn’t diminish her value as a display figure.She could have been re-worked and made more stable, but the new
(and glorious) paint application may be a good enough reason for
collector’s to snatch her up.