Unlike
Thrall and Muradin, Furion is kind of tippy.
He has smaller feet and his stance doesn’t promote stability.
There’s no articulation in the legs except at the hips, and
even though the legs are essentially pinioned to one position by the fur
kilt, just having the hips moved a bit means Furion won’t remain
standing. This is one time I believe the articulation should have been
eliminated altogether. (Or at least holes in his soles added so pegging him to
a base would be an option.) The
articulation in his arms allows for good mobility and the shoulder joints
aren’t too glaring. (I think Furion could have benefited from
ball-jointed shoulders.) When
Furion’s holding the staff, poses can look substantially different.
His neck is articulated but because of the beard and the cape
this movement is extremely limited.
The
cape also presents a huge obstacle for a high playability score – it
acts as a lever to easily pop Furion’s head off.
Three year olds are great action figure testers because they
don’t realize that things break. After handing Furion over to my son it only took a few
minutes before I was looking for Furion’s head.
Otherwise, Furion pulled through okay.
(However, his antlers are prime candidates to be broken off.)
Play
opportunities are quite good. Besides being in proportion to the other WCIII figures,
Furion matches up quite well with He-Man, current WWE, and the Lord of
the Rings figures. Castle
Greyskull has suddenly become extremely popular spot around my house to
lay the smack down on Gandalf. But
the fact Furion’s head can so easily be removed from the rest of him
is a big knock.
Furion
is one figure that will appeal to Warcraft fans more than the average
collector, but that doesn’t mean he isn’t a good addition to your
shelf (or the top of your PC monitor).
-
Omni