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Series: Onimusha 2:

Samurai’s Destiny

 

Craftsmanship: 8.9 out of 10

- Cape limits poseability

- Poseability is good

- Detail and sculpt are to McFarlane standards

- Stands easily thanks to the cape

 

Playability: 8.0 out of 10

- Interchangeable hand easily lost

- Scabbard pops out very easily

- Perfect proportion to the other Onimusha 2 figures

- Cape can be torn off with very rough play

 

 

 

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Oda Nobunaga (Onimusha 2)

by McFarlane Toys

 

 

I can’t help but think Oda Nobunaga could work in a bakery.

 

“NO BUN for you!”

 

But I digress…

 

Oda, decked out from head to toe in black leather and armor, would probably be more imposing if he didn’t have an annoying face.

 

Have you ever met a person that just oozes annoyance?  You may have never spoken to them, never seen them before but they automatically start to annoy you.  Oda has one of those faces that sets my nerves on edge.  The sculpt and detail are great, and I actually like 

 

the amount of neck mobility, but he’s got the intangible annoyance factor.  Everything else about Oda is well done.

 

He has an interchangeable right hand – one with an open palm, one with a closed hand to accommodate his sword.  This provides some pretty good display options but the accompanying scabbard that plugs into his left hip pops out quite easily.  Even just having him on display I’ve had to replace it a few times.  The sword fits perfectly in his hand or the scabbard.  Although he sports the basic Metal Gear Solid 2 (MGS2) articulation set – ball, hinge and 

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seam joints strategically placed – he’s not all that poseable.  This is owed to his cape mostly.  And although it limits his articulation somewhat it keeps him standing and makes him the second most stable figure of the bunch. (Gogandantes has his own base.)

 

Play factor is heightened by the fact he has the annoying look.  With the thin moustache and goatee he’s just got to be evil (and annoying) and bad guys are always hot sellers.  In fact, Oda could easily pass as a samurai version of Darth Vader so the kiddies will grab him up.  Depending on how vigorously you play with your toys, Oda has good playability.  His cape can be torn off but that’s something you really have to work at.  Of more likelihood is losing his spare hand or his sword and scabbard.  If the sword-holding hand is lost you’d be hard-pressed to ever have Oda holding a sword again.  A piece that’s easier to tear off is his belt ornament – and it’s not a clean tear (in one piece) since the central part is solidly glued on and the flaps are attached to that with thin plastic strands. (You can probably imagine the headaches associated with reattaching such delicate parts.)  Other than the points mentioned above, the articulation is solid enough to resist damage but pliable enough for some interesting dioramas and won’t break at the drop of a hat.

 

Worth buying?  Well, that’s up to you, dear reader.  If you’ve got the money, I’d say, “Yes.”  I base this on his ability to withstand moderate play, his Darth Vader looks, good poseability and the chance to set up displays with characters looking to smash his annoying face to a bloody pulp.

 

- Omni

(August 24, 2002)

 

 

 

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