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Series: Metal Gear Solid 2

 

Craftsmanship: 9.3 out of 10

- Spiritual successor of

3 ½” GI Joes

- Excellent sculpt and likeness

- Articulation that works

- Good color and accessories

- Ball-jointed shoulders would have scored Solid Snake

a perfect 10

 

Playability: 6.8 out of 10

- Good accessories but can be lost

- In proportion to the other figures in the series

- Being so “GI Joe”-like means he’ll get played with

- Ammo pockets and hands easy to rip/pop off

 

 

 

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Solid Snake (MGS2)

by McFarlane Toys

Leaps and bounds ahead of McFarlane’s previous effort on Solid Snake, this redux from Metal Gear Solid 2 is a must have for fans and probably casual collectors as well.

After about 10 seconds playing with Solid Snake, one realizes just how much he “borrows” from those classic 3 ½” GI Joe figures.  I draw this conclusion from the ball-joint hip joints and over-the-top military style – he could almost pass as an unmasked Snake Eyes.  However, unlike the extremely unbalanced Joes, Snake stands easily – regardless the 8 points of articulation in his legs. (I think this should be a standard feature.)  Like Solidus Snake, Snake can be posed in a large number of stances owed to the combination of hinge, seam, and ball-joints. (Not to mention the torso joint and 4 articulation points in each arm.)  Even with all this mobility, he can actually stay standing!  Matching the articulation is the overall sculpt.  The facial features alone – especially when compared to the first edition of 

Snake – is excellent; those little beady eyes just barely visible under his bandana.  He has a holster on his right leg, which does a good job of storing the handgun when not in use.  The storage compartments on his torso belt add that touch of video game authenticity.  Color has been applied without oversplash and makes a good contrast to Raiden, who is practically inverted in color.

 

There is a downside to Snake – his shoulder joints.  Both are seam joints, angled slightly inward, making him look like he’s trying to keep his underarm odor under wraps.  If Snake had ball-jointed shoulders, he would have been elevated to a perfect 10.

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Playability is good, although under the stress test, Snake didn’t hold up too well.  My son (age 2 ½) managed to snap both Snake’s hands out and tear off two of the storage compartments.  Before handing the toy over to him, I put the gun accessories in a “safe place.”  The handgun went missing – but I haven’t checked the vacuum cleaner yet.  Although the machine gun is larger than average it can be lost as well.  Snake is also in proportion to the rest of the figures in the line so setting up interesting dioramas is a simple matter, especially because the figures aren’t huge – something I’ve always had a problem with when trying to put Overtkill III into an interesting arrangement.

 

While Snake’s not good for rough play, if you want a highly poseable and good looking figure to sit atop your PS2 as you fight through MGS2 (and to attain true Geekdom) you can’t go wrong with Snake.  And if you bought Snake from the first series, this version is radically better so putting up a few more bucks is worth it.

 

- Omni

 

mgs2-solidsnake.jpg (15742 bytes)

 

 

 

 

 

 

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