A
big gattling gun would come in very handy during rush hour commutes.Back it up with a rear-mounted rocket launcher and you’ve got a
couple of optional features any car-buyer would jump at.But of course, it’s just fantasy – at least the rear-mounted
rocket launcher is, since I’ve seen modified Suburban’s with
retractable mini-guns.
Violet
is ripped right from Electronic Arts' Cel Damage (XB) and is a good
pairing to fellow driver, Sinder.As a display piece, Violet is good but playability rules the
road.The wheels are free
rolling and Violet can make very good speed.The wheels are big enough to allow outside play – at the park,
in the sandbox, in the garden, or set up your own track.The vehicle itself can take quite a bit of abuse and any dirt it
picks up can be easily washed off, but the weapons are susceptible to
breakage.Both the gattling
gun and rock launcher plug into the vehicle easily (and have the ability
to swivel) but if you abuse them too much they can snap at the securing
point (instead of just popping out).Also of worry is the
lid.When
Violet is in the
vehicle the lid is exposed to risk of breakage.Removing Violet, the lid can be closed to eliminate this.The final dig at the playability is how easily the flag pops out
of its hole.While it’s
not a critical component, it does create a sense of speed so you might
be better off to just glue it in.
As
good as the playability is, display factor is quite good as well.Much of this is owed to Violet’s faithfulness to her videogame
counterpart.The great mix of bright colors is eye-catching – like most
of Joyride’s first offerings.The
sculpt captures the cartoon edge
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of
the game – textures are washed out
leaving solid color that is the hallmark of cel-shading.Both Violet figures – one fits in the vehicle, one larger one
on a stand – are nothing to scream about.Neither sports any articulation, which is fine, I suppose, since
the main attraction is the vehicle.The sculpting of Violet is good and maintains the overall cel-shaded
theme.As mentioned before, Violet makes for good display alongside
Sinder – or “posed” in dueling dioramas.
The
only caution for display is that she be placed on a totally level
surface for obvious reasons.
As
is Joyride’s habit, the card opens to reveal a review of Cel Damage
from GamePro and the package contains a collector’s card with some
hints and cheats.Once
again, it’s good to have the background info and the chance to compare
the toy to the videogame.
Younger
kids will probably get more out of Violet than most collectors since
playability is higher than it’s display factor.Fans of the game can’t go wrong though.