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The Coffee Table:July 2005 Month in Review
Omni: Let's
just jump in. Since this is
the Coffee Table we should start with Hot Coffee -- the GTA
"mod" that has received a lot of attention lately. Mr.
Nash: I figure if people want to fiddle around with virtual sex, that's their business. If parents don't like it, why the hell are they buying the game. It's M Rated afterall. Omni: I'd
have to agree. But at the
end of the day, I think it'll be the ESRB that gets the shaft on this. Mr.
Nash: There's
far funkier stuff on the Net that people should be worrying about than
some GTA mod. Omni: In
my mind, there's still the issue of "Who did what."
(Don't take that the wrong way.)
But was it the result of dedicated hackers or did Rockstar
include it in the first place then "pull out" the content so
it was inaccessible? Mr.
Nash: All
of this is just the usual, convenient fear mongering that politicians
and the media love so much. Omni: And
they're jumping all over it. But
it makes sense. All the
other GTA games came under fire for particular issues -- Kill the
Haitians, visiting prostitutes for health -- I was wondering what kind
of stink San Andreas would kick up. Mr.
Nash: Yeah,
all we can do is wait for this generation of politicians to grow old and die, so we
don't have to listen to this "Oooo, videogames are bad!" crap. Omni: You
can't buy advertising like the mainstream media is giving San Andreas!
It's saving Take 2 a ton on advertising!
And speaking of money.... IGN? Mr.
Nash: Yeah,
I'm surprised they're going public again.
And saying they're worth $800 million?!? Omni: With
that kind of logic, I'm worth at least $50,000.00.
Maybe I should go public. Mr.
Nash: Must
have made a fortune off the McGriddles. Omni: And
who's going to buy in? I
mean, it's IGN. IGN!
(Not that I have anything against IGN.) Mr.
Nash: As
to whether or not IGN gets the money they're looking, who knows.
Reading the financials that were released when they said they
were going public again, the word "defecit" came up an awful
lot. But what do I know. :\ Omni: I
just don't get it. Will
there be a lot of gamers out there waiting to grab a piece of their
favorite gaming site? Or
are they trying for the dot-com era "stock option" nonsense? Mr.
Nash: Even
looking beyond IGN to what a lot of companies are doing investing in
various sites out there, I'm starting to wonder if a new dot-com bubble
is coming. Omni: And
speaking of investing and the like, what is this about EA publishing
Valve games at retail? Mr.
Nash: That
EA / Valve deal completely broad-sided me. Omni: Yeah,
never even had an inkling. Mr.
Nash: With all of this hoopla over Steam since Half-Life 2 came out, I was under the impression that they would continue to push that service further. Omni: Same here. I thought I'd be buying the expansion pack over Steam -- I'd rather do it at retail. Course some of the details on the deal are still lacking. Mr.
Nash: Thankfully, EA isn't outright buying Valve, and the whole thing just looks like a distribution deal. What we'll have to wait and see is if EA tries to strong-arm Valve like they have been rumored to do to other developers in the passed. Omni: And
Valve will probably just shrugg and carry on.
I'm not so sure that it's anything but a distribution deal, like
you said. Mr.
Nash: Yeah, I'm sure EA had to make A LOT of concessions to get this deal. Valve are the ones with the advantage here, if they didn't go with EA, there's a small army of publishers out there that would be happy to have a deal with Valve. |
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Omni: The
other bit of surprising news was that Psychonauts hasn't sold well.
Critically acclaimed, Tim Shafer is behind it, and it's friggin' fun
to play... what's wrong with you people!!
Buy it! Mr.
Nash: And
the brilliant thing on the part of the marketing folk at Majesco is
that they decided to put ads for that buggy piece of crap, Advent
Rising, everywhere instead of a top notch game like Psychonauts.
Brilliant. Just
brilliant. |
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Omni: Is
it too abstract? Do people
just not get it? Here's a
great game that should be flying off the shelves.
I'm hoping it's a slow burn... Mr.
Nash: If
anything burns it should be Majesco's marketing people. Omni: Advent
Rising went big but kind of exploded.
One was polished to a sheen.
The other was polished to sheen, in some really specific areas. Mr.
Nash: Yeah,
their idea of polish for Advent Rising must have been to have some guy at the
pressing plant with a shammy, giving each disc a quick rub. Omni: Damn
this is a slow time of year for games...
Want to talk about Sony's Cell Processor?
I'm getting tired of reading headlines with Kutaragi dribbling
out details on the thing and the whole hype that's building. Mr.
Nash: I
still think all of the new consoles are coming out at least a year too
early. Like
I said in my editorial last week, cheap used games will be the toast of
the town when the consoles launch, 360 and PS3 not so much. Omni: Yeah,
this gen is coming too early. Games will be really cheap!
At least used ones. Mr.
Nash: All
of this power doesn't mean a damn thing.
There's a few games heading to the 360 and PS3 that look kinda
neat, but by and large everything is shaping up to be more of the same,
only prettier. Omni: Or
bouncier. Mr.
Nash: I
don't like that you can't balance anything on top of the PS3.
At least you can put things on the 360. Omni: Yes,
the "breathing" 360 -- I hope they don't put too much emphasis
on that during the marketing campaign. I find the DS a fine, fine platform. Meteos is a bit of genius.
And, uh, I'm looking forward to Nintendogs. Mr.
Nash: Speaking
of the DS, I hope that Blizzard goes through with releasing Diablo II
and Starcraft on it. Those
two would really work well on the platform. Omni: Any
RTS, please! I can't wait
to see some RTS titles. The
touchsreen seems a natural for that kind of game. Mr.
Nash: With
the stylus, it just makes sense. Omni: I think the multiplayer would also kick ass. Mr.
Nash: Might
as well get some mileage out of that wireless stuff everyone has been
yammering about the last while. Omni: Are
PSP owners second-guessing their purchase? Mr.
Nash: I think the problem with the PSP library is that the majority of titles on it are things you can already do on the PS2 and Xbox, making the handheld an iffy investment. Sure Poindexter C. Computer-Geek will buy the thing without a second thought, but if Sony really wants the PSP to be a hit with the every man, bring new franchises to it, don't regurgitate old ones in a stripped-down, crippled package. Omni: Or
just give the go-ahead to the porn producers. Mr.
Nash: Porn
is already showing up in Japan.
But then again, it is Japanese porn, riddled with mosaics.
If the big US porn peddlers get on the PSP bandwagon, we could be
in for a hell of a ride! Omni: But
don't just tolerate it, actively promote it.
"Our handheld has porn!"
That's why Betamax failed -- the porn guys jumped on VHS. Hey,
John Romero left Midway. Mr.
Nash: So
what is he doing? Is he
being like Kain and wandering the land? Omni: Oh
man, that might be a good profession. Actually, who the hell wouldn't want to be like that?
Dispensing advice and justice. Mr.
Nash: And
all with a ... calm ... halted ... sort of ... speaking ... Omni: Yeah,
it's pretty much a dead time isn't it?
It'll pick up toward the end of August. Mr.
Nash: Yeah,
Q4 will be here soon enough and with it...the rage...RAGE! Omni: Oh
man, it's already started! Mr.
Nash: Maybe
we should encapsulate all of our reviews in Haiku poems.
If you can't get your opinions of a game across clearly in
exactly 17 syllables you should quit the profession. Omni: That's about all some games deserves.
(July 19, 2005) |
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