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Journeys
in Azeroth XI
Random
Junk from the Front
Warning: Throughout this article there will be several spoilers related to World of Warcraft. If this is a concern to you, please do not read any further. This is the only spoiler warning you will receive.
This
passed week I learned an important lesson when raiding a town: don’t
try to hit anything if you’re too low of a level.
One of my guild mates gave me a whisper while I was leveling my
shaman out in Desolace that him and a few other guys were going to make
a run on Astranaar, and asked if I wanted to come.
I figured what the heck, it would be a nice change of pace.
Unfortunately, I was only level 32 at the time, so even as I
hiked over there, I knew I wasn’t going to be able to inflict much
damage.
Nonetheless, I trekked on to the graveyard just outside of Astranaar. If I couldn’t hit hard, and most of my shock spells would end up being resisted, I could at least try and keep some of the other guys’ health in the pink, and maybe buff them a bit with my totems. We had a warrior and a mage in the group that wound up doing a majority of the damage, and were able to take down the guards quite fast as they spawned. Unfortunately everyone else was pretty low-level as well, so they wound up just running around trying to kite the additional guards. I did my best to help |
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out, but after a while the goofing around
got a tad dull, so I moseyed on back to Desolace in search for level 33.
As bleak, and burned out as the landscape is in this region, the area has a surprising amount of personality. Between the entrepreneurial goblins in the region, the continual conflict between the warring centaur, and Alliance and Horde bases trying to stabilize the region, there is a lot of back-story to enjoy here, and more than enough quests to keep players busy for a week. |
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I
kept myself busy running around helping one of the goblins in Desolace
who was trying to setup a new caravan.
Unfortunately, he needed about a half dozen kodo if he wanted to
get his new business off the ground.
With that he asked me to take this fancy tool of his, and bring him some of the older kodo in the region.
A short distance from his camp, there are a bunch of these
lumbering beast that come here to die, making them easy prey for those
doing this quest. The one
thing players at lower levels need to be careful of are swoops in the area that are
around level 37, and aggro quite easily.
The best thing to do is stay around the edges of a large pit full
of kodo bones, and tame the kodos around these borders.
That way players don’t need to worry about getting jumped by
slightly more powerful enemies.
After
this, it was time to get involved with the never-ending centaur dispute
of the region. The goal was
to kill a bunch of centaur from one of the major clans there so to gain
the favor of their rival. This
is by far one of the most time consuming quests in Desolace, as players
have to kill a small army of these beasts to get on the good side of
their rival. I remember
doing this a while back with my Night Elf rogue, and it seemed to take
forever. Strangely, with my
shaman things appear to be going a little quicker. The bar in my reputation window is moving much quicker this
time when doing the quest. The
question now becomes whether this is because I’m using a Horde
character as opposed to someone in the Alliance, or did Blizzard tweak
this quest a bit in one of their updates.
Over
the last week and a bit I’ve done a few other quests too, but it’s
been pretty slow since I have a few other AE projects on my plate at the
moment. Despite this, I’m
hoping to get my shaman up to level 40 by the end of September at the
latest, complete with mount, though I’ve never found Taurens’
leathery mount all that pleasing to the eye.
Between now and next update, I plan to get my shaman up to level
35, and probably spend a fair amount of time in Battle Grounds, so stay
tuned.
(August
29, 2005)
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