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Journeys
in Azeroth VI:
Interlude
Warning: Throughout this article there will be several spoilers related to World of Warcraft. If this is a concern to you, please do not read any further. This is the only spoiler warning you will receive.
This
week I decided to take a break from using my hunter, Oloneise, and
dragged my level 35 Night Elf rogue, Lovelyrita, out of mothballs.
She has some dandy gear on (with some pretty damn nice
agility enhancements), and it felt like it was time for a fast paced,
almost action RPG romp in Azeroth.
Besides, I was getting tired of the swamps of Menethil, and there
were some quests in and around lush, green Hillsbrad that Lovelyrita
needed to complete.
The
only thing that can be a bit of a pain in the butt when questing near Hillsbrad is that it is a very popular area for raids to take place, as
players from the Horde and Alliance push each other’s forces back and
forth between Southshore and Tauren Mill.
If you’re on a PvP server, you’ll have to worry about
accidentally getting caught in the crossfire when these sorts of battles
go on. Even if you play on
a PvE server, things can get a bit choppy, especially if your
computer’s specs are a bit on the slow side.
Thankfully, this week I tended to play at quite a late hour, usually logging in after 1AM Pacific Time, so there wasn’t very much happening in the way of raids. With that, I went on to tackle my first quest: hunting down mountain lions. These guys are around the Alterac Mountains, and are pretty easy to kill. If you get there at a time when no one else has been hunting them recently, sometimes there will be quite a few of them, so be careful of links when starting to fight. Luckily, since I was going in as a rogue, I could stealth myself and creep up on a lion without incident. The nice thing, too, was that there was a silver elite there, a mountain lion named Agara. She was level 34, but I was surprised how quickly she could be taken down. It didn’t take very long at all to kill her, though I was landing critical hits on her very |
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consistently, which helped quite a bit.
She dropped a green hat with some nice intelligence and spirit
buffs on it, so that will be going on the auction house the next time I
swing through Ironforge.
All in all, it probably took about a half hour to complete the mountain lion quest, after which I returned to Southshore to collect my money, treasure, and experience points. From there it was time to hunt down some nearby murlocs that a |
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local
Seeing
as there wasn’t anyone in my level range kicking around Southshore
when I decided to start this quest, I had to take the slower route of
picking off murlocs that were a fair ways away from the various camps
along the coastline. This
proved to be a tad plodding, especially trying to gauge depth when
swimming underwater to attack a murloc that was far further away than it
looked. There were a few
times where the murlocs were spread far enough so to be able to actually
attack the camps, but this didn’t happen all that regularly.
A nice thing, though, when attacking these murloc camps is that
they seem to have an unusually high tendency of spawning treasure
chests. That being said, I
must have had some bad luck last night, as the booty in the chests was
very hit and miss. Sometimes
there was decent weapons and armor in them, but more often than not half
of the contents wound up being food.
Ah well.
After
a little while, I had finished up getting my body count for the murlocs,
and headed back to Southshore to collect my post-quest goodies, after
which the drunken Stormwind guard asked my to head a little ways East,
and kill about 20 naga there that were getting a little too close to
town for the local authorities’ taste.
This quest only took about 20 minutes to do, and it gives some
decent experience too, so it makes for a great quest to do when strapped
for time. While chasing down naga, I put deadly poisons on one of my
blades, with crippling poison on the other.
I wanted to take down these naga as fast as I could, so I wanted
any advantage I could get. With
deadly poisons, though, rogues need to be careful when trying to use
their gouge attack, especially if following up with backstab. If the deadly poison has taken affect on an opponent before
attacking with gouge, players will need to get their backstab in very
quickly, otherwise once the poison in the enemy’s blood damages it
again, gouge will wear off, and you may not be able to get off backstab
in time.
Anywho,
killing the naga is by far one of the easiest quests that I’ve come
across in some time (outside of fed ex quests, anyway). The
naga are usually quite spread out, making it a cakewalk to peg them off. After the quest was completed I headed to Southshore once
again, and talked to the guard. It
was now that I learned that his commanding officer was a bit of an
opportunistic ass, looking for a nice promotion at the expense of his
subordinates. That being
said, I eventually agreed to help the poor guard in the inn by getting
a letter to one of the top officers in Stormwind, letting him know what
sort of crap was going on in Southshore.
This made for some incredibly easy experience, since all I had to
do was hop on a griffon, ride the tram in Ironforge, and that was it.
By
the time all of these quests helping the guard in Southshore were done,
I had one more errand that I wanted to run in the area before heading
somewhere else: to gather enough turtle meat to get the recipe for
turtle bisque. While it was
another seek and destroy sort of mission that required a lot of killing,
it was a nice chance to explore parts of the Alterac Mountains that I had
not been to yet. The
easiest way to go after the turtles that you need in order to complete
the quest is to follow along a creek that can be found just east of
Southshore. As you follow
it inland, it slowly winds into the mountains, and can be an relaxing way to see the region. As I
made my way further along the creek, I passed Tauren Mill, as well as
the home of what I can only assume is one of the witchdoctors that Horde
shaman need to find as they gain certain abilities.
Running
along the creek, there are tons of turtles around to attack.
They don’t aggro either, so if you leave them along, they’ll
leave you alone too. Surprisingly,
it did take a fair amount of time to get the ten pieces of turtle meat
that I needed, even with the beasts sometimes dropping two pieces of
meat at a time. However, I
did eventually get what I needed and headed back to Southshore, and
completed the quest. For
those whose characters are around level 30-36, turtle bisque is a
worthwhile recipe to learn if you don’t have anything similar to it.
The food restores over 800 hit points, and gives an additional
eight points to spirit and stamina for fifteen minutes if you sit and
eat long enough. Another
thing to note about it is that it only needs one piece of meat, and one
serving of spice each time you cook it, as opposed to some of the other
dishes that yield similar results, which is nice since that way you
don’t need to worry about requiring two pieces of meat in order to
cook the food that you want.
For
having not used my rogue in a couple of weeks, it was nice getting
reacquainted with her. I
had missed the whole combo system, and the fast paced battles that come
with it. I even managed to hit level 36 while I was at it, promptly
using my talent point to improve Remorseless Attack.
Anyway, that’s about it for this week.
Next week we may see the return of Oloneise, but it’s getting
pretty tempting to take my rogue to 40 and getting her mount.
We’ll just have to wait and see.
Mr.
Nash (April 24, 2005)
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