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Journeys
in Azeroth IX
We’re
Not Evil, Just Misunderstood
Warning: Throughout this article there will be several spoilers related to World of Warcraft. If this is a concern to you, please do not read any further. This is the only spoiler warning you will receive.
With
all of this running around with Alliance characters that I’ve been
doing since this column got started, the whole thing has been wearing on
my nerves as of late. Seeing
all of these gnomes, dwarves, and humans running around, constantly
seeing the game turn into a slide show anytime I got near the auction
house in Ironforge during prime time, it was time to pack my things and
go hang out with the Horde for a while.
With that, I headed on over to another server where I kept my
Horde characters, and logged on with a Tauren Shaman that I hadn’t
used in ages.
The
nice thing about switching factions for a bit is that you get to see how
Azeroth’s politics work from a different perspective.
The game constantly bombards players with different groups’
ideologies, and it’s nice to see how everyone ticks.
The Forsaken are probably the most evil of the Horde, since they
genuinely enjoy watching people suffer, and go out of their way to
advance this agenda. As for
the trolls, orcs, and tauren, they seem to fall under more tragic
circumstances as the Horde races who aren’t all that evil, but just
misunderstood. We have Thrall leading the orc race, trying to lead them away
from their mindless war-making ways.
The trolls are some of the most laidback Rasta men you’ll ever
meet. Meanwhile, the tauren
just want to be one with nature, but since they’re a race of big,
scary cows, the Alliance just assumes they’re evil and must be done
away with.
Marching through the low-level tauren quests, things were very straightforward for my shaman. There’s plenty to do, and their pacing is set out well so that there is no reason to do any grinding. The only time things got a little sketchy was while getting close to level 20 in the Barrens. There’s a ton of quests that can be done at Crossroads, but the one problem is that there just aren’t enough to get you to twenty. Players pretty much have to go to Ratchet, do some of the quests there, and possibly mosey on down to the Sepulcher in Silverpine Forest. The latter is actually a good idea if you’re a tauren, though, since your reputation with the Forsaken will be only at neutral at the beginning of the game. Doing Sepulcher |
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quests for a while goes a long way towards insuring that you
can at least bump that
reputation up to “friendly”. In
terms of questing at this point, though, things have remained pretty
fun. About the only quests that have proven a bit of a drag are
the shaman totem quests, as they can require a lot of legwork to
complete. The quest for the
water totem is proving particularly painful thus far, forcing me to
travel halfway across creation to get things done. |
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What
with spending this time playing as a shaman, I really don’t see where
these complaints are coming from that the class needs to be nerfed. I did quite a bit of dieing while making my
way up to level 24 thus far. If
anything, I find that playing as my rogue is far easier than
shaman. All of the stealth options, and critical hits that class can
do makes for a much easier character to play as.
If one decides to specialize as an herbalist, and alchemist while
they’re at it, then they’re stronger still.
As for shaman, I’m just not finding that they are overpowered
at this point.
Probably
one of the most enjoyable areas that I’ve been questing in thus far
has been the Hillsbrad Foothills. There
are quite a few quests given out there, not to mention a number of
delivery quests that require players to trek out there for some reason
or another. All one needs
to do is make their way to Tarren Mill, which is quite easy if you are
heading that way via Silverpine Forest since you needn’t worry about
level 30+ mobs attacking you (unlike entering the region via the Arathi
Highlands). What’s nice
about these quests in Tarren Mill is the excellent pacing of them.
Usually they require a certain body count, or the collection of
certain ingredients for someone, but the joy of it all is that there
isn’t too much travel time to get where you need to go, and the drop
rates are decent enough that players aren’t stuck grinding like mad.
About the only drop that took me a while to get was for a certain
type of paw that comes from bears in the region.
I needed to collect ten of them for a member of the Royal
Apothecary Society, and it just seemed like the game was completely
unwilling to hook me up with what I needed.
The one other thing that was learned while doing quests in Tarren
Mill is that the Forsaken are nasty, nasty sons of bitches.
These guys just love to watch people suffer, constantly looking
for ways to make new poisons, raiding local villages, and generally
striking terror into the living every chance they get.
Strangely
enough, while questing in Tarren Mill, I didn’t see one raid attempt
by the Alliance while I was there.
Maybe it’s just a server thing, as my shaman is on a different
server than the rest of my characters, but it I’m just so used to
seeing huge seesaw battles in Hillsbrad, as the Horde and Alliance push
each other back and forth between Tarren Mill and Southshore.
By contrast, however, Alliance raids on Terenas server are
constantly hitting Crossroads. I
know that Warsong is a popular battleground, but it’s surprising just
how many Alliance players come down to Crossroads to wreak havoc while
killing time.
Be
that as it may, I’m still able to get my quests done without much
trouble, and I’m having a hell of a time playing Horde, after such a
long stint with Alliance characters.
This coming week, I’m pondering whether to stick around in
Tarren Mill, or heading out to Sun Rock Retreat over in the Stonetalon
Mountains. Both areas have
their charms, and I definitely find myself gravitating to the lush green
environments of the game, so I reckon I’ll pick between those two
areas for doing some more quests in.
Decisions, decisions.
Mr.
Nash (July 22, 2005)
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