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Oblivion is flying off the shelves, and UbiSoft has a nifty looking Revolution game in the pipes.

 

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The Week in Review

 

April 15, 2006

 

Hey, kids!  It was another one of those weeks where just about nothing major happened in the world of videogames.  There were releases of games we’ve known were coming for some time, and we got the not-so-startling news that Oblivion is selling like hotcakes.  What turned out to be the most interesting part of the week was learning about Ubisoft’s new game for the Revolution called Red Steel.

 

Information about the game first popped up this week in the new issue of Game Informer, and for all intent and purposes the game looks like it will be doing a lot of the things that people speculated games would do on the new Nintendo console.  Players will swing the controller around like a sword in close up combat, and they 

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can point and shoot like they’re handling a gun for long-range firefights.  It’s not that these are hugely surprising revelations about the game that makes the whole thing so exciting.  It’s that we are finally seeing some concrete examples of what developers and gamers will be able to do with the Revolution that makes it so titillating.  No more of these tech demos, just good, solid, real games.  I can hardly see what will be shown for the console at E3 this year…

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Another pleasant piece of news for many a PC Gamer came in the form of Ubisoft announcing that they will be dropping Starforce’s copy protection software for all future PC games.  Starforce has been catching a lot of heat over their software, and Ubisoft has been on the receiving end of a lawsuit because they use this software.  As such, it doesn’t come as much of a surprise that the publisher is dropping Starforce, and starting fresh.  However, this doesn’t mean that Ubisoft is deep sixing  copy protection software all together, as they will now be using a package from SecuROM for all future PC titles.

 

Now, while there weren’t a lot of big, big announcements to come down the newswire this week, there were a pair of pleasant surprises that got this editor all warm and fuzzy inside.  First we have the announcement of a PSP version of Guitaroo Man.  The PS2 game was fun, silly musical goodness, and I have no reason to believe that a portable version will be any less such.  The question, though, is who will bring the game to these shores?  It's quite unconventional, making it a lot less appetizing for some risk-adverse publishers.  Hopefully someone like Atlus will come along and localize it for the North American markets; other than them it's doubtful many others will help us Westerners get our portable Guitaroo Man fix.  The other delightful game announcement this week came in the form of Disciples III.  Outside of Heroes of Might and Magic, one would be hard pressed to find a finer turn-based strategy franchise on the PC.  Hopefully this third edition will be just as good as its successors (with the exception of Disciples II’s expansion packs, which were highly underwhelming).

 

There were plenty of other little announcements to trickle out over the week, but nothing that I feel terribly compelled to yammer on about.  See y’all next week.  (^_^)y

 

Mr. Nash

 

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