![]() |
|
|
PC | Gamecube | DS | Wii | PlayStation 2 | PlayStation 3 | PSP | Xbox | Xbox 360 |
|
|
News | Reviews | Previews | Features | Classics | Goodies | Anime | Forums |
|
|
|
|
|
|
|
|
The
Week in Review
March
25, 2006
After
a very slow last few weeks, we finally had a nice big industry event to
wake us all up from our post-Christmas hibernation courtesy of GDC.
There have been plenty of things going on at the show, like
Darwinia’s creators giving a big middle finger to the current
publishing establishment, and it looks like Microsoft and Lionhead are
about to get real chummy, much to the chagrin of Ubi Soft. However, it was Nintendo and Sony who made the biggest waves
this year, as they both continue to gear up for the launches of their
new consoles. That in mind,
it’s these two companies on which I intend to focus this week.
As
the Nintendo conference approached this week, there was a lot of wonder
as to just what the company would announce at GDC.
Of all the console makers, it's Nintendo who has been the
most quiet as to what they plan to do in the coming generation.
While some were expecting the company to drop plenty of bombs at
the show, most were happy for some simple clarity, and that’s more or
less what we got, with a few pleasant surprises thrown in for good
measure.
We were treated to some info on the Revolution’s OS, and people mistaking it for being the new name for the console, but was particularly nice to hear was that not only are old Nintendo games going to be downloadable for the new console (via micro transactions), but also games for the Genesis and TurboGrafx-16 (the later is |
|
||||||||
|
borderline shocking). While I can see the Genesis games being popular, I’m skeptical of who, outside of the old school, hardcore nerd crowd will readily download the TG-16 titles. Now, I personally am quite pleased to hear that I can download Military Madness, Splatterhouse, and the like, but I remember back in high school that very few people much cared for the TurboGrafx, and only see this being more so 15 years after the fact. But in the meantime, yay me! |
Advertisement |
|||||||||
|
Despite
all of the hoopla over the Revolution, though, what was the most
pleasing to see was that Nintendo has a new Zelda in the works
for the DS. Sure, it was
inevitable that this would happen, but actually seeing something
concrete just exudes a warm, happy feeling.
I’m not too keen on the Wind Waker-esque art that has been
shown so far, but certainly curious as to how the touch screen
functionality will play out.
While
Nintendo was unloading this information on gamers, Sony had plenty to
talk about with the PlayStation 3.
What was probably a relief to many is that the company will
indeed not be using that god awful Batarang-esque controller they had on
display last year at E3. They
also haven’t said what the actual controller for the console will look
like, but it’s a relief to know that someone over at Sony has the good
sense to not go with that design. I
don’t care how ergonomic that thing might be, the Batarang is a vile,
vile look.
From
there, plenty more good news came in the form of vague confirmation that
all PS3 games will support a hard drive, discussion of Sony’s answer
to Xbox Live, and a vague hint that maybe games won’t have regional
lockouts (though it will be up to publishers’ discretion whether or
not they implement lockouts). It
isn’t all smiles and sunshine, though, as Sony’s Phil Harrison
confirmed that it won’t be easy to track down a PlayStation 3 at
launch. There should be
about 1 million units ready to go for release, but obviously demand will
be much greater than that. Sony
is planning to pump out about 1 million PS3s per month from the time the
console is released, but it’s hard not to look at this as a bit of
rhetoric for now. I’d
love to be proven wrong on this matter, but I’ll need to see it for
myself, not just have someone try to convince me otherwise.
With
Nintendo and Sony alone, the Game Developers Conference turned into a
very nice primer for what to expect at E3 this year on the marketing
front. Of course, there was
plenty of design theory and whatnot discussed as well, but there’s no
way of getting around the fact that two of the biggest players in this
industry have a couple of juggernauts heading our way in the next twelve
months.
Mr.
Nash |
||||||||||
|
|
|
Affiliates: - BDGamers - - CnC Den - - CivFanatics- - Creative Uncut - - Darkstation - - DarkZero - Devil May Cry - Dreamstation.cc - - Fable 2 - - GameZone - - Gaming World X - - Mario-Kart.net - - PS2 Fantasy- - PS3 : Playstation Universe - -TalkXbox - - Zelda Dungeon - |
|
All articles ©2000 - 2008 The Armchair Empire. All game and anime imagery is the property of their respective owners. |