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X-3: Launch is served

This is a great time to be a home console videogamer. With the successful releases of both the Xbox and GameCube, we now have three, count 'em, three great 
systems to choose from to fill our gaming desires. While Metal Gear Solid 2 helped stabilize PS2 defections and the GameCube was predictably popular with the 
under-17 gaming youngsters, the Xbox more than held its own with what should be considered an extremely auspicious launch. Make no mistake about it, Microsoft 
has the longest road to travel if it wishes to reach the top of the home console mountain ahead of Sony and Nintendo. But if they continue forward as they have 
begun, they just may be a worthy adversary and serious player in the lucrative, billion-dollar console market.

When assessing how well the Xbox has done so far since its launch three weeks ago, consider what both Sony and Nintendo have going in their favor. The PSOne and PS2 control 70% of the console market. It has a large, established library of titles. And Sony chose a great strategic time to release what is considered one of the PS2's greatest games to date, MGS2.

What Nintendo has is an established brandname and a stranglehold on the young gaming public with the "Pokemon" factor. The GameCube appeals to all those 
grade-school kids still trading Pokemon cards during recess. Microsoft also took a huge risk placing their system into the retail marketplace at a $300 dollar price 
tag. Especially when the GameCube only cost $200 bucks in these tough economic times. Moms and dads who don't know the difference between a GameCube and a Rubik's Cube will be making a decision on what videogame system to get little Johnny for under the Christmas tree based on the GameCube's lower cost or their young child's Pokemonically-influenced demand, not the quality of the games or the console. Of course, it helps to have the systems available. Going into the second week of its release, there weren't GameCubes available at ANY store in my vicinity. Nintendo promises to churn out 100,000 - 200,000 units a week onto retail shelves through the entire holiday season (the same amount the Xbox is pledging to supply, which actually HAD units in stores, albeit in small numbers when I was out in the mall).

Nintendo is claiming a 2-1 selling ratio of GameCubes to Xboxes. Its hard to tell if that is indeed a true assessment of the total systems sold so far, because Microsoft has been secretively quiet on the subject. But from the early buzz, the Xbox has placed itself solidly and more importantly, reputably into the older, 19-34 demographic it needs to compete in with Sony for domination of the marketplace. The early indication based on the reviews floating around in magazines and the 'net, is that the Xbox launch titles, which will fuel any chance Microsoft has to rocket into the Sony stratosphere, are really a solid bunch of games. That isn't the same reaction that the PS2 received. The PS2 launch last year was considered disappointing because of the lack of system-selling titles available although it was tremendously fortuitous to Sony's financial bottom-line. Quite frankly, the gaming public was expecting some much better opening day titles. Sony has since then given gamers a lot of great games.

If we're keeping score on such things, the Xbox comes out ahead of the PS2 on the quality of their respective launch games. Halo is truly an awesome title. I haven't 
seen a home console First-Person Shooter as addicting since Perfect Dark for the N64. Isn't it great when a game actually lives up to the pre-release hype? Halo is 
easily one of the top two titles of the year (MGS2 vs. Halo: the debate will rage on in forums everywhere!). Every time since November 15 I walk into an Electronics 
Boutique, GameStop or Toys R' Us, the crowds are literally gathered (usually three or four at a time) waiting to engage in a Halo battle on the playable Xbox kiosks running it. Halo is actually the one title that could convince some from the massive Sony Nation to switch allegiances. Throw in Project Gotham Racing, Dead or Alive 3, and NFL Fever, and there hasn't been a better overall assortment of launch titles released with any system before.

Seeing that the Christmas shopping season that will give us a better indication of who REALLY had the better launch has just begun, let's wait before claiming a better Xbox performance than it already appears. But if Microsoft keeps pace with the great foundation it has built for itself, we could be looking back five years from now, reflecting on the momentous kick-start of a home console success story.

Lee Cieniawa
Next month: All I wanted for X-mas

 

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