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Playstation Holiday Party 2004

 

For the first time since I joined up with the Armchair Empire, I was actually asked to go to a function. The function: Sony’s Playstation Holiday Party held in Toronto, Ontario and to sweeten the deal us guests would get to attend a concert by The Roots as a part of the party.

 

Thanks to the miserable fog that socked in Toronto on the morning of the event, my flight was delayed and I ended up missing half of the event (including the cocktail mixer… damn), but in typical Tazman fashion, I was on-time for the main party. The main party was quite an event, a series of big screens were set up to showcase this season’s coming games and a ton of consoles were out to let people get their game on.

 

What Tazman saw:

 

Ratchet and Clank: Up Your Arsenal

Publisher: Sony Computer Entertainment America

Developer: Insomniac Games

Genre: Action Platform

ETA: November 2004

Target Age: 13+

 

You know that the formula has got to be working to make it to the 3rd game, and from what I saw they haven’t gone to the well too many times yet. Ratchet and Clank are once again heading back to Planet Veldin to battle Dr. Nefarious and his newly created army of Tyhrranoids. To help defeat this group, Ratchet and Clank will be able to recruit Captain Qwark and once again control him through some specific levels. Up to 15 new weapons with up to 4 levels of upgrades will be available, and some of the previous weapons from Ratchet and Clank: Going Commando will be given for free using a memory card from the predecessor. Besides the single player game, a multi-player features are included both on-line and stand-alone. The on-line features include headset compatibility.

 

The playable demo was very cool – once again the game is very bright and well animated (at least the levels that I played and saw). The game animation was very fluid and didn’t stutter even when a high number of enemies were on screen. Looks like it will be a very popular game this winter.

 

jak III          ratchet and clank 3

Jak III (left); Ratchet & Clank: Up Your Arsenal (right)

 

Jak 3

Publisher: Sony Computer Entertainment America

Designer: Naughty Dog, Inc.

Genre: Action Platform

ETA: Holiday Season 2004

Target Age: 13+

 

Jak 3 is being labeled the final game in this series, which surprises me with its’ success up to this point. A year after the events of Jak 2, Jak has been banished from Haven City after an attack left much of the city destroyed. Now living in the unforgiving Wasteland with his friends Daxter and Pecker, he will have a much larger terrain to explore and as such there are some really cool vehicles to pilot. The demo featured an all-terrain buggy that was darn fun to muck around with. As with all of the previous games, the highlight is probably the dialogue of Daxter; he’s still got the best one-liners in gaming.

 

From what I saw, it’s pretty much the same game as before but with a few new tweaks; worth it for those that liked the predecessors.

 

Gran Turismo 4

Publisher: Sony Computer Entertainment America

Developer: Polyph ony Digital Inc.

Genre: Racing

ETA: November 2004

Target Age: 8+

 

Dear Lord! Too many pretty pictures! This game looks freakin’ awesome, especially the glare off of all of these showroom quality vehicles. The shear number of available cars is staggering, especially when you start to get into the really obscure ones or European release cars that we don’t know much about in North America. The racetracks feature a whole assortment of nasty turns and curves – Initial-D wannabes are going to be in their element here (not that I could get any one of the cars to drift properly once)

 

The driving physics are as punishing as college physics – if you aren’t practicing, you aren’t going to progress. First timers will be spending a whole lot of time either slamming into other cars or coming off the corners into safety barricades.

 

Gretzky NHL 2005

Publisher: Sony Computer Entertainment America

Developer: 989 Sports

Genre: Sports

ETA: Winter 2004

 

It just seems weird to be playing a hockey game during a lockout, and somehow I had managed to not play any of this years’ offerings until the show. The game did feature some really nice integrated replays and overlays during intermissions – apparently trying to make the game look exactly like an US televised hockey game. (Not as though making the game a Canadian one would be a drastic improvement, I can’t stand Chris Cuthbert – “You know Dick, the next goal in this overtime period will be a crucial one…”).

           

Gameplay was decent, but not great. Scores are being lowered by much improved goaltending – but defense still sucks. If I ever let a player get that open, I’d be skating laps and in the NHL you’d be packing your bags for Europe or the minors. Looked and played above average, but certainly not a mind-blowing experience.

 

Killzone

Publisher: Sony Computer Entertainment America

Developer: Guerilla/Sony Europe (SCEE)/SCEA Santa Monica Studios

Genre: First Person Shooter

ETA: November 2004

           

Amongst all of the family oriented games was this lone-wolf, a gritty FPS that had some pretty intense action. Under the guise of being “in the future”, the action is not being limited to existing weapons, and as a matter of fact almost all of the guns don’t much resemble anything in current use (although that’s not to say the weapons don’t look realistic) but all the ones in the demo were ballistic. The surroundings are definitely one of the high points for this game – the developers have done an excellent job of recreating an atmosphere of wasted cities and landscapes. And with all of these blown out buildings and pieces of assorted material to hide behind, enemies will now hide and snipe at you.

 

If it weren’t for the ridiculously high amount of health that you start with, this game would be a much more realistic game. (It takes about 20 shots to die.) That’s not to say people who like to experience a realistic game but aren’t ready for ultra-realistic sims will be disappointed, in fact they will probably like this game best.

 

Random Notes:

 

The new Playstation 2 is tiny! The new console is about the size of a small hardcover book. Specs are: 230 mm W by 28 mm H by 152 mm D and weighs only 900 grams! With the new design, there are two minor compatibility issues: the existing multitaps will not work with it, a new one will be required; the hard-drive will not be usable with this console, so no Final Fantasy On-Line.

 

ps2 redesign

 

The new game Antigrav was being shown on some of the TVs. It’s specifically an eye-toy game and it looked darn trippy and cool. Very appealing, I wish that they had a copy on the floor to demo or a fact sheet for it in my packet. (I don’t own an eye-toy so snagging a demo copy wasn’t going to do any good)

 

Geez, the media that Sony invited are sure a good-looking group. I certainly hurt the average with my arrival. Next time: suit and tie, not just a collared shirt and jeans (which Omni will testify is an amazing upgrade from my usual outfit). Gaming sure has changed… I feel old again.

 

The Roots are really good live. I wasn’t a big fan of theirs from what I heard on the radio, but their live show was very impressive. They certainly kept up their energy for a 2 hour set and they kept the crowd entertained.

 

Drinking 6 Red Bulls will make it difficult for you to sleep. You’d think that I’d know something like that without having to say it aloud, but apparently I need to remind myself from time to time. I’ve also discovered that Toronto TV at 5:00 in the morning is pretty bad.

 

- Tazman

tazman@armchairempire.com

(October 31, 2004)

 

“What was the name of the bad guy from Tron? Aww, this is going to drive me nuts.”

       - Peter (The Family Guy)

   
 

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