Just a month ago, Nintendo announced its latest console release, the Nintendo Switch that garnered rave reviews worldwide except for one small complication – Nintendo had launched a console with a trickle of game titles to its credit.
The design, innovation and functionality of the Nintendo Switch makes it an interesting device and priced at around $299.99 on Amazon, this first generation device can reach its sales target but provided sufficient game makers sign up for the new console and extend existing titles or create brand new ones.
Back at the time of launch, the total number of confirmed titles was around 26 that were spread out across 2017. Some of the titles were totally new and innovative while others built on the previously successful Nintendo franchises. Most popular of all titles was the Zelda: Breath of the Wild but there really wasn’t much one could get excited on.
Now a month later, the extended list of game titles scheduled for launch in 2017 has grown and while folks other than the early adopters will continue to be skeptical of this brand new device, those holding back because of a dearth in game titles will be pleased to know that Switch will now have a lot more games made exclusively for it than previously believed. The total number of game titles coming out for the Switch has quadrupled in a month.
According to PressStart, a gaming website, the original number of titles at the time of Switch launch was 26, which has now gone up to an impressive 106! That is a huge increase in titles. Besides, there is yet another good news in that gamers who pre-order the Switch on launch day will receive more game titles from the beginning.
The original plan was to launch only five games with the Switch. The titles include Skylanders Imaginators, Just Dance 2017, 1-2 Switch, Super Bomberman and Zelda. For those purchasing the Switch on the day of launch, the total titles releasing with the Switch has grown to include the titles of World of Goo, Human Resource Machine, Little Inferno, I am Setsuno and The Binding of Issac. While there aren’t more than the handful of games at launch, it still is better than having just four to five titles at launch.
After receiving heavy criticism from fans for the dearth in game titles, Nintendo decided to add a few late releases into the launch day release segment. This was necessary considering the $299 price tag. Remember Wii and its launch? The concept back then was innovative and they rode the innovation wave for quite some time but due to the lack of game titles for the Wii, it began to quickly fade away. The same could be true for the Switch though, this is an entirely different concept from the Wii and the concept alone should help it garner a good fan following. Now with more launch titles, it should get better first day sales and with nearly 100 plus titles promised for 2017, looks like Nintendo might just have the next big thing in the gaming industry.
The Problems of the Switch
Speaking of the next big thing, consumers aren’t just interested in the Switch because of its looks or the way it operates. The fact, that this device can offer big screen entertainment plus mobile entertainment is what helps it garner support. The only real question remaining however is whether it does well as a multi-tasking gaming device. Any new idea requires time to settle in and baring the early adopters, the rest of the market is interested in more than just an innovation. In order to convince this lot of buyers, Switch will have to increase its titles quickly and if possible add to the number of titles scheduled along with its launch. 10 titles sound good but 20 would be outstanding.
Another hurdle in the Switch’s path is the interest shown by third party developers. Games developed or commissioned by Nintendo will help keep the Switch alive but for this platform to grow, more independent game developers and their production houses have to begin making games for the Switch or at least include cross-platform compatibility for the Switch in their already existing game titles.
How Game Titles Will Be Available
Yes, you probably have heard that the Nintendo Switch does not have a huge internal storage capacity. With just 32GB of space available inside, the need for game cartridges or storage devices is paramount. Unlike Sony that decided to make expensive proprietary memory cards, Switch has gone with the tried and tested Micro SD Cards. They will allow games to be downloaded onto microSD cards or sell them as such with titles already preloaded. And to start off their campaign they already went into a partnership with Hori to make 16GB and 32GB Switch insignia microSD cards.
With the Nintendo Switch capable of working with a 2TB micro SDXC memory card, space should not be a major concern. By the way, 2TB micro SDXC memory cards are a pipedream away at the moment, just in case you were wondering, but Switch is geared up for the eventuality when it happens. Coming back to the present, with microSD cards costing anywhere between $10 to $25, storing games for the Switch should not be a problem at all.
Only a month remains for the launch of the Nintendo Switch and things are already starting to look up. New titles added to the total 2017 Switch games list, SD Card branding, aggressive marketing and a truly innovative design are just a few positives that Nintendo will be aiming at peddling in the coming few days as they build up to the launch.