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SWAT 4 Announced

 

(Press Release)

 

LOS ANGELES, CA (April 28, 2004) – Vivendi Universal Games sets its sites on the latest edition of the popular SWAT franchise with the announcement of SWAT 4.  Developed by Irrational Games, SWAT 4 allows players to take control of a squad of up to five police officers tasked with performing dangerous operations such as high-risk arrests, hostage rescue and counter-terrorism.  As the unit’s commander, players must follow authentic police tactics as they breach and clear a concrete jungle filled with armed felons and innocent bystanders alike.  SWAT 4 is expected to ship in Q1 of 2005 and has not yet been rated by the ESRB.

 

"We are working collaboratively with Irrational Games on SWAT 4 to develop one of the best games in its genre," says Michael Pole, EVP, Worldwide Studios, Vivendi Universal Games. "SWAT 4 delivers a tactical first-person squad-based shooter experience that is a worthy successor to this hit franchise.”

 

Featuring graphics courtesy of the Vengeance engine powered by Unreal, SWAT 4 delivers 16 authentic environments set in stunningly rendered locations representing a wide variety of operational environments.  Realistic ballistics and Havoc defined object physics will further heighten the experience for the player by providing an added layer of atmospheric authenticity.

 

As S.W.A.T. officer, players will have access to authentic assault gear including tactical mainstays such as the Colt M-4 carbine, the Benelli M4 Super 90 shotgun and Surefire tactical lights.  However, as with their real-world counterparts officers in SWAT 4 have to hit hard-and-fast in order to take down the bad guys and keep the innocent out of harms way.  SWAT 4 will also ship with three competitive multiplayer modes as well as a cooperative campaign mode. 

 

About Irrational Games

Irrational Games is the award winning developer of System Shock 2. Irrational Games has studios in Boston, MA and Canberra, Australia comprised of dedicated designers, programmers, artists and business facilitators. Irrational team members have worked on some of the premier titles of the industry, including Thief: The Dark Project, Ultima Underworld and System Shock.

 

Founded in 1997, Irrational Games is dedicated to bringing deep RPG and strategy games to both the PC and next-generation console markets. In the words of co-founder Ken Levine, "While continuing to deliver outstanding, content-rich PC titles, Irrational is now also poised to bring their unique sensibility to the world of console development."

 

About Vivendi Universal Games

Headquartered in Los Angeles, VU Games is a global developer, publisher and distributor of interactive products for all major platforms including PCs, video game consoles and the Internet. VU Games development studios and publishing labels include Blizzard Entertainment, Coktel, Fox Interactive, Knowledge Adventure, Massive Entertainment and Sierra Entertainment. Additionally, VU Games co-publishes and/or distributes titles for a number of strategic partners, including Interplay, inXile entertainment, Majesco and Mythic Entertainment.

 

 

 

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