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WORLD OF WARCRAFT DOMINATES
(Press Release)
Record-breaking massively multiplayer online RPG garners unprecedented number of concurrent users in North America
IRVINE, Calif. - January 10, 2005 –Blizzard Entertainment® today announced that World of
Warcraft® has sold through more than 600,000* units to customers in North America, Australia, and New Zealand. The fastest-growing massively multiplayer online role-playing game
(MMORPG) has also shattered all previous concurrency records in North America, achieving over 200,000 simultaneous players during the holiday period.
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To support the growing population in World of Warcraft with regular content updates, Blizzard Entertainment is aggressively introducing new features on an ongoing basis. These updates will keep the game fresh and exciting, rewarding continuing subscribers with new experiences and enticing prospective players to join in even greater adventures.
Several features have already been introduced since the game's launch just over a month ago, and many more are |
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planned for the lifetime of the game. In the
near future, the promised Player-versus-Player (PvP) Battlegrounds, which will pit Alliance and Horde players against each other in a hotly-contested battlefield, as well as the PvP Reward System, will be revealed. |
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