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Fans Campaign to Save King's Quest IX

 

(Press Release - PC)

 

November 14, 2005 -  Fans from around the world have joined together in an effort to save King's Quest IX: Every Cloak Has A Silver Lining.

 

King's Quest IX, a fan-created project that has been in development since early 2002, is based on the King's Quest series of adventure games made by Sierra Online.  More than 40 people from around the globe have participated in its creation.  Upon completion, the game was to be made available as a free download on the King's Quest IX website, www.kqix.com.

 

The game was set to be released this winter.  However, shortly after releasing a trailer for the game, the fan-developers received a cease and desist letter from the current King's Quest copyright owner, Vivendi Universal Games.  They were forced to shut down.

 

Just a couple of weeks later, King's Quest fans from all over the globe joined forces and launched the Save King's Quest IX campaign.  Their website, www.savekqix.org, details their mission, as well as various ways that people can help.

 

"We're asking anyone who'd like to see this game be released to e-mail Vivendi," says Cat Tyson, one of the organizers of the campaign.  "It's very important for fans to have their voices heard, and we encourage everyone to let Vivendi know how they feel."

 

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"There are many other ways that people can help," says Jason Mumford, another member of the campaign.  "People can blog about us, they can post about us on game-related message boards; even talk about us in chat rooms.  Anything to help spread the word."

 

But the group refrains from talk of boycotts or protests. The Save King's Quest IX organization has made it clear that they do not hold any anger towards Vivendi for issuing the cease and desist letter.

 

"We understand that Vivendi was only protecting its intellectual property," says campaign member Matt Compton. "We simply want them to consider allowing King's Quest IX to continue.  We'd like Vivendi to explore the idea of reaching a non-commercial agreement with the fans who've made the game, so it can still be released."

 

The fans may have some hope. In only three weeks, the Save King's Quest IX website has received more than 15,000 unique visitors, and the group reports that more than 1,000 emails have been sent to Vivendi.

 

"The fan community for classic adventure games like King's Quest is much larger than I think most people realize," says Compton.  "When people found out that there was a King's Quest game being made by fans, they got very excited.  Now that it's been forced to shut down, those same people really want to do something to help save it."

 

 

 

 

 

 

 

 

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