War
Plan Orange: Dreadnoughts in the Pacific 1922-1930 Gone Gold
(Press
Release - PC)
Staten
Island,
NY,
November 19th, 2005
– The year is
1922, World War 1 has come to a close but tensions still run high.The
United States
, fearing the worst, developed a system of plans for a potential war in
The Pacific against
Japan
.In the real world most of
these plans never saw the light of day, but Matrix Games (www.matrixgames.com)
together with 2by3 Games (www.2by3games.com)
and Justin Prince Designs have set the stage differently and are pleased
to announce that War Plan Orange:
Dreadnoughts in the Pacific 1922-1930 has
gone gold and should release within a week.
War
Plan Orange: Dreadnoughts in the Pacific 1922-1930,
from the team that brought you the critically acclaimed historical air,
naval and land combat wargame War
in the Pacific, puts you in control of Japan or the Allies
(including The United States, Great Britain, The Commonwealth, France
and the Netherlands) in a hypothetical post-World War 1 conflict that
would have reshaped the future of the world.Enjoy the historical accuracy and meticulous attention to detail
through one of the most immersive strategic and operational wargame
engines ever created.
Two
campaigns (with variants) cover what could have been two very different,
yet similar, wars in the same decade.
In
the first campaign covering the years 1922-1926, battleships are still
the dominant naval weapons, with the aircraft carrier being only a
military toy still very much in its infancy. The airplane, which had
proved a potent factor in land warfare in
Europe
during World War I, had yet to prove its viability to impact naval
affairs.
In
the second campaign, covering a war during 1926-1930, the World War I
era battleships are rebuilt into forms that would historically be famous
in World War II. The Aircraft carrier, while no longer just an
experiment, has still not found its niche in naval warfare. Larger,
stronger, better armed aircraft now begin to replace the frail planes
that had been veterans of World War I.
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War
Plan
Orange
: Dreadnoughts in the Pacific 1922-1930,
while using the War in the
Pacific engine developed by 2by3 Games, is in itself an entirely
different game with a very different combat dynamic and eight new
scenarios, including multi-year campaigns, to play against the AI or by
e-mail with a human opponent.
For
more information on War Plan
Orange: Dreadnoughts in the Pacific 1922-1930 and War
in the Pacific visit the Matrix Games website at www.matrixgames.com
and pay special attention to our forums for the latest scoop on War Plan
Orange.
ABOUT
MATRIX GAMES
Matrix
Games produces, markets and publishes historical wargames as well as
other computer gaming products. Since 2000, Matrix Games has
published over two dozen titles and several award-winning games,
including War in the Pacific, Highway to the Reich, Gary Grigsby's
World At War, Flashpoint
Germany
, Battles In
Normandy
, Starshatter and Tin Soldiers: Julius Caesar.
Matrix Games is based in
Staten Island
,
New York
. For more information, visit the Matrix Games website at www.matrixgames.com.
ABOUT
2 BY 3 GAMES
2
by 3 is about World War 2 games done by 3 guys –
Gary
Grigsby,
Keith
Brors and Joel Billings.Veteran
designers and developers with multiple Hall of Fame titles under their
belts, they are in the midst of a scheduled three game series which
started with the highly acclaimed Uncommon
Valor.War
in the Pacific is their second design in this series for Matrix
Games, which was followed by the highly anticipated grand strategy title
World at War in February,
2005.For more information,
visit their website at www.2by3games.com.