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Mad
Catz Q3 Results
(Press
Release)
Mad
Catz Interactive, Inc. (AMEX:MCZ) (TSE:MCZ), the world's leading
manufacturer of video game accessories, announced today financial
results for the third quarter and nine months ended December 31, 2003.
The Company also announced a senior management transition planned for
the new fiscal year, whereby Darren Richardson, 43, the Company's
Executive Vice President, who also serves as the President and Chief
Operating Officer of Mad Catz, Inc., will assume the additional roles of
President and Chief Executive Officer of Mad Catz Interactive, Inc. from
Morris Perlis, who will continue to serve as a member of the Company's
board of directors.
Net
sales for the third quarter ended December 31, 2003 increased 4.8% to
$42.0 million from $40.1 million in the same period a year ago. Gross
profit for the quarter increased to $9.7 million, compared to $9.6
million in the same period a year ago. Selling and administrative
expenses in the fiscal 2004 third quarter increased 43.0% to $6.3
million from $4.4 million in the same period a year ago. Selling
expenses as a percentage of net sales increased to 10.1% compared to
5.6% for the same period a year ago. The increase in selling expenses
and the corresponding increase in selling and administrative expenses
was primarily attributable to additional cooperative advertising
expenses at new retailers as well as expenses incurred to support the
GameShark brand. Administrative expenses in the third quarter were $2.1
million compared to $2.2 million in the same period a year ago. As a
percentage of sales, administrative expenses declined to 5.0% in the
December 31, 2003 quarter from 5.4% in the in the same quarter of fiscal
2003. Income before taxes for the quarter ended December 31, 2003 was
$2.7 million, compared to income before taxes of $4.1 million in the
fiscal 2003 quarter. Net income for the quarter was $1.6 million or
$0.03 per share on a basic and diluted basis, compared to $2.6 million
or $0.05 per share on a basic and diluted basis for the same quarter in
fiscal 2003. EBITDA (defined as earnings before interest, taxes,
depreciation and amortization) was $3.3 million in the quarter ended
December 31, 2003 down from $4.9 million in the same quarter of fiscal
2003. A reconciliation of EBITDA included herein, to the Company's net
income on a GAAP basis, is included in the financial tables accompanying
this release.
Net
sales for the nine months ended December 31, 2003 increased 15.8% to
$81.1 million from $70.0 million during the same period of fiscal 2003,
with gross profit increasing 21.1% to $18.2 million from $15.1 million,
in the nine-month period of fiscal 2003. Selling and administrative
expenses for the nine months of fiscal 2004 were $15.2 million compared
to $10.6 million in the same period of fiscal 2003. Selling expenses as
a percentage of net sales increased to 11.6% for the nine-month period
of fiscal 2004 from 7.8% in the same period of fiscal 2003.
Administrative expenses declined to 7.1% of net sales, or $5.8 million,
for the nine months ended December 31, 2003, compared to 7.4%, or $5.2
million, in the prior fiscal year. Net income before taxes for the nine
months ended December 31, 2003 was $1.0 million versus $2.3 million in
the same period of fiscal 2003. The Company reported net income for the
fiscal 2004 nine-month period of $0.6 million, or $0.01 per basic and
diluted share, compared to net income of $1.1 million or $0.02 per basic
and diluted share for the first nine months of fiscal 2003. For the nine
months ended December 31, 2003, Mad Catz' EBITDA was $2.9 million
compared to EBITDA of $4.4 million in the same period of fiscal 2003.
The
Company expects completion of its planned management transition by the
end of the Company's current fiscal year, March 31, 2004. Mr. Perlis was
named President and CEO in April 2001 and Mr. Richardson has served in
his current positions since August 1999. As a result of the planned
consolidation of the senior management titles, the corresponding
consolidation of the Company's Toronto and San Diego offices to San
Diego, and other cost savings initiatives currently being implemented,
Mad Catz Interactive, Inc. expects annualized operating expense savings
in excess of $1.5 million commencing with its 2005 fiscal year. The
Company anticipates no material severance or other charges related to
the management change and office consolidation. The consolidation of
facilities to San Diego will not affect the Company's Canadian
incorporation or its listing on the Toronto Stock Exchange, and will not
impact the Company's Canadian sales office operation.
Fiscal
2004 Third Quarter Highlights:
--
Continued Worldwide Sales Growth:
--
U.S. sales up 12% to $33.5 million from $30.0 million.
--
Canadian sales up 59% to $3.1 million from $2.0 million.
--
International sales down 34% to $5.3 million compared to $8.0 million.
--
Excluding PlayStation 2 memory card sales from the third quarter of
fiscal 2003, international sales increased 172%.
--
GameShark and Xploder game enhancement software represented
approximately 9% of third quarter gross sales.
--
Gross sales excluding PlayStation 2 memory card sales a year ago, were
up 24%.
--
Gross profit margin 23.0% for the third quarter.
--
New product introductions:
--
GameShark GameSaves for GameCube.
--
GameShark SharkBoard.
Mad
Catz Interactive, Inc. President and CEO, Morris Perlis commented,
"When I joined Mad Catz, it was a company with tremendous potential
yet faced several specific challenges including a highly competitive
industry and retail environment, distribution that was concentrated
among too few retailers, and a product line limited in breadth and
differentiation from first party offerings. We addressed each of these
challenges head-on, leveraging our core competencies and ascended to our
current position as the world's leading third party accessory provider.
"The
strength of our current distribution, product offerings, and balance
sheet are evidence that the Company is executing on the clearly defined
long-term goals we established when I arrived. Those goals included
broadening development of the best accessories on the market at numerous
price points; improving margins by effectively reducing product costs;
expanding retail penetration into new and existing accounts; continuing
our European expansion; exploring synergistic acquisitions, like that of
GameShark; and managing our balance sheet through efficient inventory
management. We have also identified and are implementing significant
operating cost savings and are actively pursuing additional cost
containment to enhance profitability without impairing our ability to
provide our customers with the highest level of quality and service.
"Given
Mad Catz' emergence as the industry leader, the Board and I believe it
is an opportune time for Darren to assume the leadership of the Company.
He is acknowledged industry-wide for his expertise in all areas relevant
to Mad Catz including design and engineering, sales, marketing,
distribution, and manufacturing. We are confident that his further
contributions will foster a positive, seamless transition. I am excited
to announce Darren's new role at Mad Catz and look forward to Mad Catz'
success under his guidance."
Commenting
on the management transition, Patrick Brigham, Chairman of Mad Catz'
Board of Directors said, "Morris has accomplished the goals we
established when he was appointed CEO. Through his hard work and
dedication, over what will be three years with Mad Catz, he has expertly
managed the Company's operations and established a clear line of
succession for Darren to assume the leadership of the Company. He has
imparted knowledge, innovation and determination to this organization,
and inspired his employees to perform at their best and to generate
results. We appreciate Morris' efforts, look forward to his continued
input as director, and are excited to realize the benefits of that hard
work as Darren leads Mad Catz going forward."
Addressing
Mad Catz' financial results for the quarter, Mr. Perlis added,
"While we continue to see improvements in the economy, the 2003
holiday season was clearly one of mixed results. As the reports from a
number of retailers indicated, it was not until just before Christmas
that holiday traffic picked up, minimizing the benefit to our third
quarter.
"According
to data from NPD Group, a provider of industry marketing information, in
2003, total sales for U.S. video game console products declined 2.7% to
$10.0 billion from $10.3 billion in 2002. During the same period, sales
of video game accessories declined approximately 1.4% to $1.2 billion,
or 12% of total industry sales. With the industry in a down year, it is
important to highlight that Mad Catz' 5% sales growth during the quarter
and 16% sales growth year to date continued to exceed that of the
industry.
"In
December, the strongest single month of the year for our industry, total
hardware unit sales -- a key driver for video game accessory sales --
decreased 4%. Although December sales for GameCube, Xbox, and Game Boy
Advance increased 88%, 9%, and 5%, respectively, the strength of those
systems was overshadowed by the weakness of the PlayStation 2, which,
despite a dominant market share position, saw sales decline 28%. Even
though GameCube product was one of the fastest growing segments of our
business during the holidays, those sales improvements could not offset
two factors: first, the revenue impact of the lower price points
GameCube products carry versus PlayStation 2 and Xbox accessories; and
second, the fact that GameCube occupies a significantly smaller overall
market share than the market-leading PlayStation 2. The strength of
GameCube and the relative weakness of PlayStation 2 and Xbox over the
holidays were instructive, however, in shaping our expectations for the
industry in 2004. Last fall, Nintendo's price cut on the GameCube fueled
significantly higher sales of the console during the holidays.
Accordingly, since Sony and Microsoft have held out longer than Nintendo
with hardware price cuts, we expect the market for PlayStation 2 and
Xbox products to expand significantly when the anticipated price cuts
occur on those consoles, giving us reason for continued optimism in
2004.
"For
the quarter, net sales increased approximately 5% from the same period
in fiscal 2003. Additionally, when looking at Mad Catz' sales excluding
PlayStation 2 memory card sales in the year ago period, sales during the
quarter increased 24%. We believe this figure is especially significant,
as it directly conveys the strength of our product design and sales
team, enabling us to produce strong growth while effectively fending off
new competitors as they enter the marketplace.
"We
remain as optimistic as ever about our GameShark products and the value
they bring to our organization. In the face of a challenging holiday
retail environment, in the fiscal third quarter, GameShark enjoyed its
third sequential increase in sales, representing approximately 9% of Mad
Catz' sales. With the shipment of GameShark GameSaves, in late December,
GameShark products are now available for every major console. Moving
into 2004, we expect the broad availability of GameShark products
combined with anticipated console price cuts and the release of highly
desirable, challenging, 'AAA' titles this year, both of which fuel
GameShark sales, to build on the momentum of the line throughout the
year.
"Considering
the challenging operating environment faced by the Company in the third
quarter, it is noteworthy to highlight the continued improvements in our
balance sheet. Our efforts to closely manage our balance sheet
contributed to reduced interest payments compared with the quarter in
the prior fiscal year and also improved our cash and working capital
position from the same period in the prior fiscal year. It is through
these efforts that we continue to enhance Mad Catz' flexibility to adapt
to new industry challenges.
"Selling,
general and administrative expenses increased to $6.3 million during the
quarter, up from $4.4 million in the same period in fiscal 2003. The
largest component of selling expenses is co-op advertising, which is
incurred as a percentage of sales and, as a result, increases as sales
increase. Accordingly, corresponding to the continued diversification of
Mad Catz' customer base, the Company now sells more products to
retailers that promote products through cooperative advertising
programs. This change in customer mix resulted both from Mad Catz' shift
to a direct sales model in Europe from the previous distribution model,
as well as further breadth in the distribution of Mad Catz' products in
North America.
"Selling
expenses also include costs directly associated with marketing support
for the GameShark line of products. A significant portion of GameShark
marketing costs relates to expenses for the GameShark.com Web site
including agreements related to the maintenance of the GameShark.com Web
site. We remain optimistic about GameShark and are confident that
increased sales combined with lower expenses for this line of products
going forward will allow us to realize the full benefit of this
synergistic acquisition. Finally, reflecting Mad Catz' cost containment
efforts, general and administrative expenses were down slightly from the
same period a year ago and essentially in-line with the previous
quarter."
The
Company will host a conference call and simultaneous webcast today,
February 5, 2004, at 11:00 a.m. EST. Following its completion, a replay
of the call can be accessed for 30 days on the Internet from the
Company's Web site (www.madcatz.com, select "Investors") or
for two days via telephone at 800-633-8284 (reservation # 21182891) or,
for international callers, at 402-977-9140.
About
Mad Catz Interactive, Inc.
Mad
Catz Interactive, Inc., (www.madcatz.com), designs, develops,
manufactures and markets a full range of high quality, competitively
priced accessories for video game consoles and portables. Mad Catz is a
worldwide leader of innovative peripherals in the interactive
entertainment industry, with distribution through nine of the top ten
U.S. retailers offering interactive entertainment products. With
operating headquarters in San Diego, California, Mad Catz has offices in
Canada, the U.K. and Asia, as well as distributors in Europe and
Australia.