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Renderware Comes to PSP™ 

(Press Release)

Entire RenderWare toolchain to support Sony Computer Entertainment Inc 's PSP™ 

07:00am , 22nd March, 2004 (PST), Game Developer Conference (GDC), San Jose : — Criterion Software®, the world's leading provider of game development solutions, announces today that the entire suite of RenderWare® tools and technologies has been brought to Sony Computer Entertainment Inc.'s PSP™. 

The RenderWare toolchain for PSP™ , as well as incorporating RenderWare Platform in its entirety, also provides full support for PSP™ from within RenderWare Studio. In the same way the RenderWare toolchain has revolutionized the game production process for console videogames and PC games, the RenderWare toolchain for PSP™ realizes the ability to effectively plan, manage, collate and execute game production and development for PSP™. 

David Lau-Kee, Criterion's CEO comments, “PSP™ is a truly revolutionary platform , and it has been a pleasure to work on it. Demand from RenderWare users for support for PSP™ has been phenomenal, and we're looking forward to delivering the full RenderWare toolchain for PSP™ to them. RenderWare has long provided the underlying power behind many AAA videogames, and in an increasingly high-stakes world, is a brand that people know and trust to deliver. Producing RenderWare for PSP™ reinforces Criterion's commitment to empowering the publisher and developer communities with open, flexible and future-proofed production solutions.” 

Criterion will be demonstrating the RenderWare toolchain for PSP ™ behind closed doors on their booth #616 at GDC, strictly by appointment, to authorized customers . (This is not open to the public.) 

 

 

 

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