MENLO
PARK, Calif.--(BUSINESS WIRE)--Nov. 3, 2005--The private equity firm
Elevation Partners has announced the formation of a creative and
management partnership with Pandemic Studios, LLC and BioWare Corp. (bioware.pandemicstudios.com),
two leading independent video game developers. The combined investment,
including future capital needs, will be more than $300 million, creating
one of the world's best-funded and largest independent game development
houses.
"BioWare
and Pandemic are truly among the greats of worldwide game developers. We
at Elevation are proud to have been chosen by them to be their partners
and to work with them in growing their businesses," said John
Riccitiello, a managing director at Elevation Partners and CEO for the
new holding company, BioWare/Pandemic Studios.
The
companies each have two co-founders, and under the deal, all four will
become shareholders and senior executives in BioWare/Pandemic Studios.
The deal also gives employees of both companies an ownership stake in
the new business.
"Our
most valuable assets are the people who make it all happen," said
Josh Resnick, president of Pandemic Studios. "Our creative,
production and operational staff are as vital to our success as
directors and stars are to blockbuster films, and we are giving them the
stakeholder recognition they deserve. Our mutual goal is to build the
industry's best place for talent."
Greg
Zeschuk, joint CEO of BioWare Corp., said that the cash infusion will
take pressure off both companies to rush games to market before their
time. "Great video games don't roll off
the
assembly line -- they are an art form, as lovingly crafted as a film,
musical score, or novel," Zeschuk said. "That means taking the
time to nurture top talent, then letting that talent work its magic.
Fans are the real winners in this deal, because we will now have the
resources and creative discretion to make the right decisions for our
products. This is truly a new way of doing business."
Pandemic
is known for its top-selling action/adventure titles; BioWare is the
leading independent developer of story- and character-based role-playing
games. Both will retain their
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separate
brands and creative teams, and continue to operate in their respective
cities: BioWare in Edmonton, Canada; Pandemic in Los Angeles and
Brisbane, Australia. Both studios plan future expansions at these and
other locations.
The
cash infusion will allow Pandemic and BioWare to rapidly support new
game consoles ensuring each title has the necessary resources to achieve
the highest quality. Andrew Goldman, Pandemic Studios' CEO, said that
publishers remain vital to the business. "This is still very much a
collaboration with our publishing partners. We will continue to innovate
and deliver top-quality hit games and they will continue to transform
that creativity into blockbuster titles."
"BioWare
and Pandemic will use our new alliance as a launch pad for exchanging
creative ideas, cutting edge technologies and top talent while retaining
our distinctive cultures," said Ray Muzyka, joint CEO of BioWare
Corp. "In a business where developers often must sell out to
survive, this deal is refreshingly new: a partnership of equals."
Behind
the deal: Facts and stats
The
transaction value, including future capital needs and rollover of the
founders' shareholdings, will be more than $300 million, making the
BioWare/Pandemic alliance one of the world's best-funded and largest
independent game development efforts. The combined group will
immediately have more than 450 employees, with offices in Los Angeles,
Edmonton, Canada, and Brisbane, Australia.
The
deal creates a new holding company, BioWare/Pandemic Studios, comprised
of management from Pandemic, BioWare and Elevation Partners.
Pandemic
is a leading force in the action/adventure category, with four major hit
games, three of which are original Pandemic-created IPs, in the last 18
months: Mercenaries(TM), Destroy All Humans(TM), Full Spectrum
Warrior(TM), and Star Wars Battlefront(TM) (look for Star Wars
Battlefront(TM) II, published by LucasArts in stores now). In addition
to the upcoming release of Full Spectrum Warrior: Ten Hammers(TM) (to be
published by THQ), Pandemic is developing a number of new, unannounced
original titles with forward-looking technology for next generation
platforms at its two studio locations. For more information on Pandemic
and its games go to www.pandemicstudios.com.
BioWare
is an industry powerhouse known for its role-playing games rich in story
and character. Releases include the hit franchises Baldur's Gate(TM),
Neverwinter Nights(TM), Star Wars(TM): Knights of the Old Republic(TM),
and BioWare's own IP Jade Empire(TM), as well as the upcoming new IP
titles, Mass Effect(TM) (to be published by Microsoft) and Dragon Age(TM).
BioWare has also developed innovative new technology, including the
BioWare Eclipse Engine(TM), for next generation platforms with its
Technology Architecture Group and online content for its community of
2.75 million registered fans at www.bioware.com.
Elevation
Partners is a newly formed private equity firm that makes large-scale
investments in market-leading media, entertainment, and consumer-related
businesses. It focuses on investing in intellectual property and content
oriented businesses, as well as traditional media and entertainment
companies, where it can partner with management to enhance growth and
profitability through a combination of strategic capital and operational
insight. Elevation Partners had its final close on a $1.9 billion fund
this past August. The six partners are Fred Anderson, former EVP and CFO
of Apple Computer, Bret Pearlman, former senior managing director of The
Blackstone Group, Marc Bodnick, a founding principal of Silver Lake
Partners, John Riccitiello, the former president and COO of Electronic
Arts, Roger McNamee, a co-founder of Silver Lake Partners and Integral
Capital Partners and Bono, lead singer and co-founder of the rock band
U2. For more information, visit www.elevation.com.
BioWare,
BioWare Corp., Jade Empire, Mass Effect, Dragon Age and the BioWare
Eclipse Engine are trademarks or registered trademarks of BioWare Corp.
in the U.S. and other countries. Pandemic, Pandemic Studios, Mercenaries
and Full Spectrum Warrior are trademarks or registered trademarks of
Pandemic Studios in the U.S. and other countries. Elevation Partners is
a registered trademark of Elevation Partners. All other trademarks are
the property of their respective owners.