Trinigy
Announces Vision Game Engine Support for Xbox 360
(Press
Release - Xbox 360)
Eningen,
Germany, 08.06.2005: Trinigy GmbH, a market-leading independent
developer of 3D Games Middleware, today announced that future versions
of the Vision Game Engine will fully support Microsoft's Xbox 360.
The
Xbox 360TM video game and entertainment system from Microsoft version of
the Vision engine is the first of the new platform versions that Trinigy
will release in the scope of its next generation strategy. Since the
company has been able to obtain an Xbox 360 development kit at an early
stage, the engine version for the new game console is already fairly
advanced. "The universal design and the comprehensive set of
platform-specific features and optimizations makes the Next-Gen version
of Vision an ideal platform for Xbox 360 developers", explains
Trinigy's managing director Dag Frommhold. "Vision allows
developers to easily utilize the impressive performance and feature set
of Microsoft's next generation game platform while at the same time
saving development time and money."
Tracey
Frankcom, Program Manager at Microsoft's Xbox Advanced Technology Group,
is similarly enthusiastic about the new Vision engine. "We were
truly impressed with Trinigy's powerful technology and their coherent
and ambitious plans for Xbox 360. We are convinced
that
already the first Xbox 360 titles based on the Vision Game Engine will
set new standards in terms of visual quality and realism."
With
the help of a consistent multi-platform strategy, Trinigy plans to
further increase its international market share. At the moment, more
than twenty-five game projects are already based on the Vision
technology, with the portfolio ranging from first-person shooters over
strategy games to massively multiplayer online games. Screenshots of
current Vision-based projects can be found on the Trinigy homepage
Advertisement
(www.trinigy.de).
Trinigy
GmbH
Trinigy
is a German-based, internationally oriented company focusing on the
development of advanced 3D graphics technology and applications. Trinigy
provides cutting-edge technology, stable software and reliable
consultant services for customers in multiple countries all over the
world.
Vision
Game Engine
Trinigy's
cutting-edge Vision 3D game engine is used in numerous professional game
titles, helping licensees on three continents to bring more immersive
graphics onto the screen while at the same time drastically reducing
development time and effort. Among the games developed with the Vision
engine are Desperados 2 – Cooper's Revenge (Spellbound Studios/Atari,
www.spellbound.de), Psychotoxic (NuclearVision GmbH, www.psychotoxic.com),
Gotcha! (Sixteen Tons Entertainment/Take 2, www.sixteentons.com),
Emergency 3 (Sixteen Tons Entertainment/Take 2, www.sixteentons.com) and
Back to Gaya (4Head Studios, www.4head.de).