MONTRÉAL,
CANADA, (September 28th, 2005) – Quazal, makers of the Net-Z and Rendez-Vous online multiplayer
middleware technologies, announced today that Quazal Net-Z and Quazal
Rendez-Vous will fully support the Xbox 360Ô.video
game and entertainment system from Microsoft.
“Quazal
has established a strong reputation in the games industry, providing
cutting-edge multiplayer technologies to triple-A titles such as
Splinter Cell: Chaos Theory on the Xboxâ”
said Tracey Frankcom, program manager, Xbox Tools and Middleware. “We
are delighted to have Quazal on board for Xbox 360 to ensure that game
developers producing online titles for the platform will be able to
depend on Quazal’s award-winning products.”
“The
Xbox is acknowledged to be a great online platform on the market, thanks
to the Xbox Liveâ
strategy. With Xbox 360, Microsoft is going even further, and I believe
gamers
worldwide
will flock online to try and, ultimately, adopt the newest online
functionalities.” said Martin Lavoie, Chief Technology Officer at
Quazal. “Furthermore Microsoft is opening the Xbox Live
experience for game developers and publishers to unleash their
creativity. Using a flexible lobby solution such as Quazal Rendez-Vous
will unleash loads of new features and functionalities that would
otherwise be too complex to implement.”
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Quazal
Net-Z for Xbox 360 is now available to interested Xbox 360 developers. Quazal
Rendez-Vous will be available later this year for Live
titles on Xbox 360 as hosted services with guaranteed uptime. Interested
parties should contact Quazal at info@quazal.com to set up an evaluation
of either product.
About Quazal
Quazal
is the leading supplier of multiplayer middleware solutions for the
entertainment industry. World-class publishers such as Atari, Capcom,
Crave, Eidos, JoWooD, THQ and Ubisoft are joining the ranks of dozens of
studios and independent developers that use Quazal’s products to
propel the next generation of multiplayer games. In 2000, Quazal
revolutionized network programming by rendering obsolete the traditional
packet/socket paradigm. Programmers now have access to network-aware C++
objects that automatically synchronize themselves across any possible
topology: client/server, peer-to-peer or hybrid. More recently, Quazal
launched a fully featured lobby service, widely regarded as the most
innovative and flexible offering on the market. Quazal's products are
currently available for "PlayStation®2", "PlayStation®Portable",
Xbox®, Xbox 360Ô,
Windows®, Pocket PC, and Linux. For more information and demonstrations
visit http://www.quazal.com.